Struct steady_state::Graph

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pub struct Graph { /* private fields */ }

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impl Graph

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pub fn actor_builder(&mut self) -> ActorBuilder

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pub fn edge_simulator(&self, name: &'static str) -> EdgeSimulationDirector

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pub fn start(&mut self)

start the graph, this should be done after building the graph

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pub fn stop(&mut self)

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pub fn block_until_stopped(self, clean_shutdown_timeout: Duration)

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pub fn new<A: Any + Send + Sync>(args: A) -> Graph

create a new graph for the application typically done in main

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pub fn channel_builder(&mut self) -> ChannelBuilder

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impl Graph

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pub fn new_test_monitor(&mut self, name: &'static str) -> SteadyContext

needed for testing only, this monitor assumes we are running without a full graph and will not be used in production

Auto Trait Implementations§

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impl Freeze for Graph

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impl !RefUnwindSafe for Graph

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impl Send for Graph

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impl Sync for Graph

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impl Unpin for Graph

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impl !UnwindSafe for Graph

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