Struct stdweb::web::html_element::InputElement [−][src]
pub struct InputElement(_);
The HTML input element is used to create interactive controls for web-based forms in order to accept data from the user.
Methods
impl InputElement
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impl InputElement
pub fn raw_value(&self) -> String
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pub fn raw_value(&self) -> String
The value of the control. This attribute is optional except when the input is a radio button or a checkbox.
pub fn set_raw_value(&self, value: &str)
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pub fn set_raw_value(&self, value: &str)
Sets the value of the control.
Trait Implementations
impl Clone for InputElement
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impl Clone for InputElement
fn clone(&self) -> InputElement
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fn clone(&self) -> InputElement
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for InputElement
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impl Debug for InputElement
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for InputElement
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impl PartialEq for InputElement
fn eq(&self, other: &InputElement) -> bool
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fn eq(&self, other: &InputElement) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &InputElement) -> bool
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fn ne(&self, other: &InputElement) -> bool
This method tests for !=
.
impl Eq for InputElement
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impl Eq for InputElement
impl From<InputElement> for EventTarget
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impl From<InputElement> for EventTarget
fn from(value: InputElement) -> Self
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fn from(value: InputElement) -> Self
Performs the conversion.
impl TryFrom<EventTarget> for InputElement
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impl TryFrom<EventTarget> for InputElement
type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: EventTarget) -> Result<Self, Self::Error>
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fn try_from(value: EventTarget) -> Result<Self, Self::Error>
Performs the conversion.
impl From<InputElement> for Node
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impl From<InputElement> for Node
fn from(value: InputElement) -> Self
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fn from(value: InputElement) -> Self
Performs the conversion.
impl TryFrom<Node> for InputElement
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impl TryFrom<Node> for InputElement
type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Node) -> Result<Self, Self::Error>
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fn try_from(value: Node) -> Result<Self, Self::Error>
Performs the conversion.
impl From<InputElement> for Element
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impl From<InputElement> for Element
fn from(value: InputElement) -> Self
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fn from(value: InputElement) -> Self
Performs the conversion.
impl TryFrom<Element> for InputElement
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impl TryFrom<Element> for InputElement
type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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fn try_from(value: Element) -> Result<Self, Self::Error>
Performs the conversion.
impl From<InputElement> for HtmlElement
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impl From<InputElement> for HtmlElement
fn from(value: InputElement) -> Self
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fn from(value: InputElement) -> Self
Performs the conversion.
impl TryFrom<HtmlElement> for InputElement
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impl TryFrom<HtmlElement> for InputElement
type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: HtmlElement) -> Result<Self, Self::Error>
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fn try_from(value: HtmlElement) -> Result<Self, Self::Error>
Performs the conversion.
impl InstanceOf for InputElement
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impl InstanceOf for InputElement
fn instance_of(reference: &Reference) -> bool
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fn instance_of(reference: &Reference) -> bool
Checks whenever a given Reference if of type Self
.
impl AsRef<Reference> for InputElement
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impl AsRef<Reference> for InputElement
impl ReferenceType for InputElement
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impl ReferenceType for InputElement
unsafe fn from_reference_unchecked(reference: Reference) -> Self
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unsafe fn from_reference_unchecked(reference: Reference) -> Self
Converts a given reference into a concrete reference-like wrapper. Doesn't do any type checking; highly unsafe to use! Read more
impl From<InputElement> for Reference
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impl From<InputElement> for Reference
fn from(value: InputElement) -> Self
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fn from(value: InputElement) -> Self
Performs the conversion.
impl TryFrom<InputElement> for Reference
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impl TryFrom<InputElement> for Reference
type Error = Void
The type returned in the event of a conversion error.
fn try_from(value: InputElement) -> Result<Self, Self::Error>
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fn try_from(value: InputElement) -> Result<Self, Self::Error>
Performs the conversion.
impl TryFrom<Reference> for InputElement
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impl TryFrom<Reference> for InputElement
type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(reference: Reference) -> Result<Self, Self::Error>
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fn try_from(reference: Reference) -> Result<Self, Self::Error>
Performs the conversion.
impl<'_r> TryFrom<&'_r Reference> for InputElement
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impl<'_r> TryFrom<&'_r Reference> for InputElement
type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(reference: &Reference) -> Result<Self, Self::Error>
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fn try_from(reference: &Reference) -> Result<Self, Self::Error>
Performs the conversion.
impl TryFrom<Value> for InputElement
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impl TryFrom<Value> for InputElement
type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Value) -> Result<Self, Self::Error>
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fn try_from(value: Value) -> Result<Self, Self::Error>
Performs the conversion.
impl<'_r> TryFrom<&'_r Value> for InputElement
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impl<'_r> TryFrom<&'_r Value> for InputElement
type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: &Value) -> Result<Self, Self::Error>
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fn try_from(value: &Value) -> Result<Self, Self::Error>
Performs the conversion.
impl JsSerialize for InputElement
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impl JsSerialize for InputElement
impl IEventTarget for InputElement
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impl IEventTarget for InputElement
fn add_event_listener<T, F>(&self, listener: F) -> EventListenerHandle where
T: ConcreteEvent,
F: FnMut(T) + 'static,
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fn add_event_listener<T, F>(&self, listener: F) -> EventListenerHandle where
T: ConcreteEvent,
F: FnMut(T) + 'static,
Adds given event handler to the list of event listeners for the specified EventTarget
on which it's called. Read more
fn dispatch_event<T: IEvent>(&self, event: &T) -> Result<bool, TODO>
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fn dispatch_event<T: IEvent>(&self, event: &T) -> Result<bool, TODO>
Dispatches an Event
at this EventTarget
, invoking the affected event listeners in the appropriate order. Read more
impl INode for InputElement
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impl INode for InputElement
fn as_node(&self) -> &Node
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fn as_node(&self) -> &Node
Casts a reference to this object into a reference to a Node.
fn append_child<T: INode>(&self, child: &T)
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fn append_child<T: INode>(&self, child: &T)
Adds a node to the end of the list of children of a specified parent node. Read more
fn remove_child<T: INode>(&self, child: &T) -> Result<Node, NotFoundError>
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fn remove_child<T: INode>(&self, child: &T) -> Result<Node, NotFoundError>
Removes a child node from the DOM. Read more
fn clone_node(&self, kind: CloneKind) -> Result<Self, TODO>
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fn clone_node(&self, kind: CloneKind) -> Result<Self, TODO>
Returns a duplicate of the node on which this method was called. Read more
fn contains<T: INode>(&self, node: &T) -> bool
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fn contains<T: INode>(&self, node: &T) -> bool
Checks whenever a given node is a descendant of this one or not. Read more
fn insert_before<T: INode, U: INode>(
&self,
new_node: &T,
reference_node: &U
) -> Result<Node, InsertNodeError>
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fn insert_before<T: INode, U: INode>(
&self,
new_node: &T,
reference_node: &U
) -> Result<Node, InsertNodeError>
Inserts the specified node before the reference node as a child of the current node. Read more
fn replace_child<T: INode, U: INode>(
&self,
new_child: &T,
old_child: &U
) -> Result<Node, InsertNodeError>
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fn replace_child<T: INode, U: INode>(
&self,
new_child: &T,
old_child: &U
) -> Result<Node, InsertNodeError>
Replaces one hild node of the specified node with another. Read more
fn parent_node(&self) -> Option<Node>
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fn parent_node(&self) -> Option<Node>
Returns the parent of this node in the DOM tree. Read more
fn first_child(&self) -> Option<Node>
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fn first_child(&self) -> Option<Node>
Returns the node's first child in the tree, or None
if the node is childless. Read more
fn last_child(&self) -> Option<Node>
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fn last_child(&self) -> Option<Node>
Returns the node's last child in the tree, or None
if the node is childless. Read more
fn next_sibling(&self) -> Option<Node>
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fn next_sibling(&self) -> Option<Node>
Returns the node's next sibling in the tree, or None
if there isn't such a node. Read more
fn node_name(&self) -> String
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fn node_name(&self) -> String
Returns the name of the node. Read more
fn node_type(&self) -> NodeType
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fn node_type(&self) -> NodeType
Returns the type of the node. Read more
fn node_value(&self) -> Option<String>
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fn node_value(&self) -> Option<String>
Returns the value of the node. Read more
fn set_node_value(&self, value: Option<&str>)
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fn set_node_value(&self, value: Option<&str>)
Sets the value of the node. Read more
fn owner_document(&self) -> Option<Document>
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fn owner_document(&self) -> Option<Document>
Returns the Document
that this node belongs to. Read more
fn parent_element(&self) -> Option<Element>
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fn parent_element(&self) -> Option<Element>
Returns an Element
that is the parent of this node. Returns null
if the node has no parent or the parent is not an Element
. Read more
fn previous_sibling(&self) -> Option<Node>
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fn previous_sibling(&self) -> Option<Node>
Returns the node's previous sibling in the tree, or None
if there isn't such a node. Read more
fn text_content(&self) -> Option<String>
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fn text_content(&self) -> Option<String>
A property which represents the text content of a node and its descendants. Read more
fn set_text_content(&self, text: &str)
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fn set_text_content(&self, text: &str)
Sets the text content of this node; calling thil removes all of node's children and replaces them with a single text node with the given value. Read more
fn child_nodes(&self) -> NodeList
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fn child_nodes(&self) -> NodeList
Returns a live collection of child nodes of this node. Read more
fn base_uri(&self) -> String
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fn base_uri(&self) -> String
Gets the base URL. Read more
fn has_child_nodes(&self) -> bool
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fn has_child_nodes(&self) -> bool
Returns whether this node has children nodes. Read more
fn is_default_namespace(&self, namespace: &str) -> bool
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fn is_default_namespace(&self, namespace: &str) -> bool
Determines whether the given namespace is the default namespace of this node. Read more
fn is_equal_node<T: INode>(&self, node: &T) -> bool
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fn is_equal_node<T: INode>(&self, node: &T) -> bool
Tests whether this node is equal to another node. Two nodes are equal if they have the same type, defining characteristics, matching attributes, and so on. Read more
fn is_same_node<T: INode>(&self, node: &T) -> bool
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fn is_same_node<T: INode>(&self, node: &T) -> bool
Test whether two Node
references are the same. Read more
fn lookup_prefix(&self, namespace: &str) -> Option<String>
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fn lookup_prefix(&self, namespace: &str) -> Option<String>
Returns the prefix for the given namespace URI, if present. Read more
fn lookup_namespace_uri(&self, prefix: &str) -> Option<String>
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fn lookup_namespace_uri(&self, prefix: &str) -> Option<String>
Returns the namespace URI for the given prefix. Read more
fn normalize(&self)
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fn normalize(&self)
Merges any adjacent text nodes and removes empty text nodes under this node. Read more
impl IElement for InputElement
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impl IElement for InputElement
fn class_list(&self) -> TokenList
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fn class_list(&self) -> TokenList
The Element.classList is a read-only property which returns a live TokenList collection of the class attributes of the element. Read more
fn has_attribute(&self, name: &str) -> bool
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fn has_attribute(&self, name: &str) -> bool
The Element.hasAttribute() method returns a Boolean value indicating whether the specified element has the specified attribute or not. Read more
fn get_attribute(&self, name: &str) -> Option<String>
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fn get_attribute(&self, name: &str) -> Option<String>
Element.getAttribute() returns the value of a specified attribute on the element. If the given attribute does not exist, the value returned will either be null or "" (the empty string); Read more
fn set_attribute(
&self,
name: &str,
value: &str
) -> Result<(), InvalidCharacterError>
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fn set_attribute(
&self,
name: &str,
value: &str
) -> Result<(), InvalidCharacterError>
Sets the value of an attribute on the specified element. If the attribute already exists, the value is updated; otherwise a new attribute is added with the specified name and value. Read more
fn scroll_top(&self) -> f64
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fn scroll_top(&self) -> f64
Gets the the number of pixels that an element's content is scrolled vertically. Read more
fn set_scroll_top(&self, value: f64)
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fn set_scroll_top(&self, value: f64)
Sets the the number of pixels that an element's content is scrolled vertically. Read more
fn scroll_left(&self) -> f64
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fn scroll_left(&self) -> f64
Gets the the number of pixels that an element's content is scrolled to the left. Read more
fn set_scroll_left(&self, value: f64)
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fn set_scroll_left(&self, value: f64)
Sets the the number of pixels that an element's content is scrolled to the left. Read more
fn get_attribute_names(&self) -> Vec<String>
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fn get_attribute_names(&self) -> Vec<String>
Element.getAttributeNames() returns the attribute names of the element as an Array of strings. If the element has no attributes it returns an empty array. Read more
fn remove_attribute(&self, name: &str)
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fn remove_attribute(&self, name: &str)
Element.removeAttribute removes an attribute from the specified element. Read more
fn has_attributes(&self) -> bool
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fn has_attributes(&self) -> bool
The Element.hasAttributes() method returns Boolean value, indicating if the current element has any attributes or not. Read more
fn set_pointer_capture(&self, pointer_id: i32) -> Result<(), InvalidPointerId>
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fn set_pointer_capture(&self, pointer_id: i32) -> Result<(), InvalidPointerId>
Designates a specific element as the capture target of future pointer events. Read more
fn release_pointer_capture(
&self,
pointer_id: i32
) -> Result<(), InvalidPointerId>
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fn release_pointer_capture(
&self,
pointer_id: i32
) -> Result<(), InvalidPointerId>
Releases pointer capture that was previously set for a specific pointer Read more
fn has_pointer_capture(&self, pointer_id: i32) -> bool
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fn has_pointer_capture(&self, pointer_id: i32) -> bool
Returns a boolean indicating if the element has captured the specified pointer Read more
impl IHtmlElement for InputElement
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impl IHtmlElement for InputElement
fn focus(&self)
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fn focus(&self)
Sets focus on the specified element, if it can be focused. Read more
fn blur(&self)
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fn blur(&self)
Removes keyboard focus from the current element. Read more
fn dataset(&self) -> StringMap
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fn dataset(&self) -> StringMap
Allows access, both in reading and writing, to all of the custom data attributes (data-*) set on the element, either in HTML or in the DOM. Read more
fn get_bounding_client_rect(&self) -> Rect
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fn get_bounding_client_rect(&self) -> Rect
Returns the size of an element and its position relative to the viewport. (JavaScript docs) Read more
fn offset_width(&self) -> i32
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fn offset_width(&self) -> i32
Returns the layout width of an element. Typically, an element's offsetWidth is a measurement which includes the element borders, the element horizontal padding, the element vertical scrollbar (if present, if rendered) and the element CSS width. Read more
fn offset_height(&self) -> i32
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fn offset_height(&self) -> i32
Returns the height of the element including vertical padding and borders, as an integer. Read more
fn inner_text(&self) -> String
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fn inner_text(&self) -> String
A property which represents the "rendered" text content of a node and its descendants. It approximates the text the user would get if they highlighted the contents of the element with the cursor and then copied to the clipboard. Read more
Auto Trait Implementations
impl Send for InputElement
impl Send for InputElement
impl Sync for InputElement
impl Sync for InputElement