pub enum GamepadMappingType {
NoMapping,
Standard,
}
Expand description
The set of known gamepad layout mappings.
Variants§
NoMapping
No mapping is in use for this gamepad
Standard
This gamepad is mapped to the Standard Gamepad layout
Trait Implementations§
Source§impl Clone for GamepadMappingType
impl Clone for GamepadMappingType
Source§fn clone(&self) -> GamepadMappingType
fn clone(&self) -> GamepadMappingType
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GamepadMappingType
impl Debug for GamepadMappingType
Source§impl PartialEq for GamepadMappingType
impl PartialEq for GamepadMappingType
Source§impl TryFrom<Value> for GamepadMappingType
impl TryFrom<Value> for GamepadMappingType
impl Copy for GamepadMappingType
impl Eq for GamepadMappingType
impl StructuralPartialEq for GamepadMappingType
Auto Trait Implementations§
impl Freeze for GamepadMappingType
impl RefUnwindSafe for GamepadMappingType
impl Send for GamepadMappingType
impl Sync for GamepadMappingType
impl Unpin for GamepadMappingType
impl UnwindSafe for GamepadMappingType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more