[−][src]Struct stdweb::web::Element
A reference to a JavaScript object which implements the IElement interface.
Trait Implementations
impl JsSerialize for Element
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impl TryFrom<EventTarget> for Element
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: EventTarget) -> Result<Self, Self::Error>
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impl TryFrom<Node> for Element
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Node) -> Result<Self, Self::Error>
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impl TryFrom<Element> for Reference
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type Error = Void
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl TryFrom<Reference> for Element
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(reference: Reference) -> Result<Self, Self::Error>
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impl<'_r> TryFrom<&'_r Reference> for Element
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(reference: &Reference) -> Result<Self, Self::Error>
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impl TryFrom<Value> for Element
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Value) -> Result<Self, Self::Error>
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impl<'_r> TryFrom<&'_r Value> for Element
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: &Value) -> Result<Self, Self::Error>
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impl TryFrom<Element> for HtmlElement
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl TryFrom<Element> for CanvasElement
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl TryFrom<Element> for ImageElement
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl TryFrom<Element> for InputElement
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl TryFrom<Element> for TextAreaElement
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl TryFrom<Element> for SelectElement
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl TryFrom<Element> for OptionElement
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl TryFrom<Element> for TemplateElement
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl TryFrom<Element> for SlotElement
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type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(value: Element) -> Result<Self, Self::Error>
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impl InstanceOf for Element
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fn instance_of(reference: &Reference) -> bool
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impl ReferenceType for Element
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unsafe fn from_reference_unchecked(reference: Reference) -> Self
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impl IEventTarget for Element
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fn add_event_listener<T, F>(&self, listener: F) -> EventListenerHandle where
T: ConcreteEvent,
F: FnMut(T) + 'static,
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T: ConcreteEvent,
F: FnMut(T) + 'static,
Adds given event handler to the list of event listeners for the specified EventTarget
on which it's called. Read more
fn dispatch_event<T: IEvent>(&self, event: &T) -> Result<bool, TODO>
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Dispatches an Event
at this EventTarget
, invoking the affected event listeners in the appropriate order. Read more
impl INode for Element
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fn as_node(&self) -> &Node
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Casts a reference to this object into a reference to a Node.
fn append_child<T: INode>(&self, child: &T)
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Adds a node to the end of the list of children of a specified parent node. Read more
fn remove_child<T: INode>(&self, child: &T) -> Result<Node, NotFoundError>
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Removes a child node from the DOM. Read more
fn clone_node(&self, kind: CloneKind) -> Result<Self, TODO>
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Returns a duplicate of the node on which this method was called. Read more
fn contains<T: INode>(&self, node: &T) -> bool
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Checks whenever a given node is a descendant of this one or not. Read more
fn insert_before<T: INode, U: INode>(
&self,
new_node: &T,
reference_node: &U
) -> Result<Node, InsertNodeError>
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&self,
new_node: &T,
reference_node: &U
) -> Result<Node, InsertNodeError>
Inserts the specified node before the reference node as a child of the current node. Read more
fn replace_child<T: INode, U: INode>(
&self,
new_child: &T,
old_child: &U
) -> Result<Node, InsertNodeError>
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&self,
new_child: &T,
old_child: &U
) -> Result<Node, InsertNodeError>
Replaces one hild node of the specified node with another. Read more
fn parent_node(&self) -> Option<Node>
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Returns the parent of this node in the DOM tree. Read more
fn first_child(&self) -> Option<Node>
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Returns the node's first child in the tree, or None
if the node is childless. Read more
fn last_child(&self) -> Option<Node>
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Returns the node's last child in the tree, or None
if the node is childless. Read more
fn next_sibling(&self) -> Option<Node>
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Returns the node's next sibling in the tree, or None
if there isn't such a node. Read more
fn node_name(&self) -> String
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Returns the name of the node. Read more
fn node_type(&self) -> NodeType
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Returns the type of the node. Read more
fn node_value(&self) -> Option<String>
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Returns the value of the node. Read more
fn set_node_value(&self, value: Option<&str>)
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Sets the value of the node. Read more
fn owner_document(&self) -> Option<Document>
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Returns the Document
that this node belongs to. Read more
fn parent_element(&self) -> Option<Element>
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Returns an Element
that is the parent of this node. Returns null
if the node has no parent or the parent is not an Element
. Read more
fn previous_sibling(&self) -> Option<Node>
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Returns the node's previous sibling in the tree, or None
if there isn't such a node. Read more
fn text_content(&self) -> Option<String>
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A property which represents the text content of a node and its descendants. Read more
fn set_text_content(&self, text: &str)
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Sets the text content of this node; calling thil removes all of node's children and replaces them with a single text node with the given value. Read more
fn child_nodes(&self) -> NodeList
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Returns a live collection of child nodes of this node. Read more
fn base_uri(&self) -> String
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Gets the base URL. Read more
fn has_child_nodes(&self) -> bool
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Returns whether this node has children nodes. Read more
fn is_default_namespace(&self, namespace: &str) -> bool
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Determines whether the given namespace is the default namespace of this node. Read more
fn is_equal_node<T: INode>(&self, node: &T) -> bool
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Tests whether this node is equal to another node. Two nodes are equal if they have the same type, defining characteristics, matching attributes, and so on. Read more
fn is_same_node<T: INode>(&self, node: &T) -> bool
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Test whether two Node
references are the same. Read more
fn lookup_prefix(&self, namespace: &str) -> Option<String>
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Returns the prefix for the given namespace URI, if present. Read more
fn lookup_namespace_uri(&self, prefix: &str) -> Option<String>
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Returns the namespace URI for the given prefix. Read more
fn normalize(&self)
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Merges any adjacent text nodes and removes empty text nodes under this node. Read more
impl IElement for Element
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fn namespace_uri(&self) -> Option<String>
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The Element.namespaceURI read-only property returns the namespace URI of the element, or null if the element is not in a namespace. Read more
fn class_list(&self) -> TokenList
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The Element.classList is a read-only property which returns a live TokenList collection of the class attributes of the element. Read more
fn has_attribute(&self, name: &str) -> bool
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The Element.hasAttribute() method returns a Boolean value indicating whether the specified element has the specified attribute or not. Read more
fn get_attribute(&self, name: &str) -> Option<String>
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Element.getAttribute() returns the value of a specified attribute on the element. If the given attribute does not exist, the value returned will either be null or "" (the empty string); Read more
fn set_attribute(
&self,
name: &str,
value: &str
) -> Result<(), InvalidCharacterError>
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&self,
name: &str,
value: &str
) -> Result<(), InvalidCharacterError>
Sets the value of an attribute on the specified element. If the attribute already exists, the value is updated; otherwise a new attribute is added with the specified name and value. Read more
fn scroll_top(&self) -> f64
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Gets the the number of pixels that an element's content is scrolled vertically. Read more
fn set_scroll_top(&self, value: f64)
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Sets the the number of pixels that an element's content is scrolled vertically. Read more
fn scroll_left(&self) -> f64
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Gets the the number of pixels that an element's content is scrolled to the left. Read more
fn set_scroll_left(&self, value: f64)
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Sets the the number of pixels that an element's content is scrolled to the left. Read more
fn get_attribute_names(&self) -> Vec<String>
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Element.getAttributeNames() returns the attribute names of the element as an Array of strings. If the element has no attributes it returns an empty array. Read more
fn remove_attribute(&self, name: &str)
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Element.removeAttribute removes an attribute from the specified element. Read more
fn has_attributes(&self) -> bool
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The Element.hasAttributes() method returns Boolean value, indicating if the current element has any attributes or not. Read more
fn closest(&self, selectors: &str) -> Result<Option<Element>, SyntaxError>
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Returns the closest ancestor of the element (or the element itself) which matches the selectors given in parameter. If there isn't such an ancestor, it returns None
. Read more
fn set_pointer_capture(&self, pointer_id: i32) -> Result<(), InvalidPointerId>
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Designates a specific element as the capture target of future pointer events. Read more
fn release_pointer_capture(
&self,
pointer_id: i32
) -> Result<(), InvalidPointerId>
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&self,
pointer_id: i32
) -> Result<(), InvalidPointerId>
Releases pointer capture that was previously set for a specific pointer Read more
fn has_pointer_capture(&self, pointer_id: i32) -> bool
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Returns a boolean indicating if the element has captured the specified pointer Read more
fn insert_adjacent_html(
&self,
position: InsertPosition,
html: &str
) -> Result<(), InsertAdjacentError>
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&self,
position: InsertPosition,
html: &str
) -> Result<(), InsertAdjacentError>
Insert nodes from HTML fragment into specified position. Read more
fn insert_html_before(&self, html: &str) -> Result<(), InsertAdjacentError>
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Insert nodes from HTML fragment before element. Read more
fn prepend_html(&self, html: &str) -> Result<(), InsertAdjacentError>
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Insert nodes from HTML fragment as the first children of the element. Read more
fn append_html(&self, html: &str) -> Result<(), InsertAdjacentError>
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Insert nodes from HTML fragment as the last children of the element. Read more
fn insert_html_after(&self, html: &str) -> Result<(), InsertAdjacentError>
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Insert nodes from HTML fragment after element. Read more
fn slot(&self) -> String
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The slot property of the Element interface returns the name of the shadow DOM slot the element is inserted in. Read more
fn attach_shadow(
&self,
mode: ShadowRootMode
) -> Result<ShadowRoot, AttachShadowError>
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&self,
mode: ShadowRootMode
) -> Result<ShadowRoot, AttachShadowError>
Attach a shadow DOM tree to the specified element and returns a reference to its ShadowRoot
. It returns a shadow root if successfully attached or None
if the element cannot be attached. Read more
fn shadow_root(&self) -> Option<ShadowRoot>
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Returns the shadow root of the current element or None
. Read more
impl Eq for Element
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impl Clone for Element
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fn clone(&self) -> Element
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq<Element> for Element
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impl AsRef<Reference> for Element
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impl From<Element> for EventTarget
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impl From<Element> for Node
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impl From<Element> for Reference
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impl From<HtmlElement> for Element
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fn from(value: HtmlElement) -> Self
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impl From<CanvasElement> for Element
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fn from(value: CanvasElement) -> Self
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impl From<ImageElement> for Element
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fn from(value: ImageElement) -> Self
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impl From<InputElement> for Element
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fn from(value: InputElement) -> Self
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impl From<TextAreaElement> for Element
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fn from(value: TextAreaElement) -> Self
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impl From<SelectElement> for Element
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fn from(value: SelectElement) -> Self
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impl From<OptionElement> for Element
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fn from(value: OptionElement) -> Self
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impl From<TemplateElement> for Element
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fn from(value: TemplateElement) -> Self
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impl From<SlotElement> for Element
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fn from(value: SlotElement) -> Self
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impl Debug for Element
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Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,