pub struct PropertyUpdateGen<NewValue: Encode> {
pub new_value: NewValue,
}
Fields§
§new_value: NewValue
Trait Implementations§
Source§impl<NewValue: Encode> BaseLen for PropertyUpdateGen<NewValue>
impl<NewValue: Encode> BaseLen for PropertyUpdateGen<NewValue>
Source§impl<NewValue: Encode> Encode for PropertyUpdateGen<NewValue>
impl<NewValue: Encode> Encode for PropertyUpdateGen<NewValue>
fn scratch_len(&self) -> usize
fn encode(&self, cursor: &mut EncodeCursor<'_>)
impl<T: Owned, NewValue: Encode + Compatible<T>> Compatible<PropertyUpdate<T>> for PropertyUpdateGen<NewValue>
impl<T: Owned, NewValue: Encode + Compatible<T>> Compatible<PropertyUpdateGen<NewValue>> for PropertyUpdate<T>
Auto Trait Implementations§
impl<NewValue> Freeze for PropertyUpdateGen<NewValue>where
NewValue: Freeze,
impl<NewValue> RefUnwindSafe for PropertyUpdateGen<NewValue>where
NewValue: RefUnwindSafe,
impl<NewValue> Send for PropertyUpdateGen<NewValue>where
NewValue: Send,
impl<NewValue> Sync for PropertyUpdateGen<NewValue>where
NewValue: Sync,
impl<NewValue> Unpin for PropertyUpdateGen<NewValue>where
NewValue: Unpin,
impl<NewValue> UnwindSafe for PropertyUpdateGen<NewValue>where
NewValue: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more