pub struct PropertyInitStateGen<Value: Encode> {
pub value: Value,
}
Fields§
§value: Value
Trait Implementations§
Source§impl<Value: Encode> BaseLen for PropertyInitStateGen<Value>
impl<Value: Encode> BaseLen for PropertyInitStateGen<Value>
Source§impl<Value: Encode> Encode for PropertyInitStateGen<Value>
impl<Value: Encode> Encode for PropertyInitStateGen<Value>
fn scratch_len(&self) -> usize
fn encode(&self, cursor: &mut EncodeCursor<'_>)
impl<T: Owned, Value: Encode + Compatible<T>> Compatible<PropertyInitState<T>> for PropertyInitStateGen<Value>
impl<T: Owned, Value: Encode + Compatible<T>> Compatible<PropertyInitStateGen<Value>> for PropertyInitState<T>
Auto Trait Implementations§
impl<Value> Freeze for PropertyInitStateGen<Value>where
Value: Freeze,
impl<Value> RefUnwindSafe for PropertyInitStateGen<Value>where
Value: RefUnwindSafe,
impl<Value> Send for PropertyInitStateGen<Value>where
Value: Send,
impl<Value> Sync for PropertyInitStateGen<Value>where
Value: Sync,
impl<Value> Unpin for PropertyInitStateGen<Value>where
Value: Unpin,
impl<Value> UnwindSafe for PropertyInitStateGen<Value>where
Value: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more