Struct BasicStateMachineBuilder

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pub struct BasicStateMachineBuilder<State, Input, Transition>
where Transition: Fn(&State, Input) -> State, State: Clone,
{ /* private fields */ }
Expand description

This builder enables us to assemble StateMachine (like crate::machine::BasicStateMachine) more easily.

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impl<State, Input, Transition> Default for BasicStateMachineBuilder<State, Input, Transition>
where Transition: Fn(&State, Input) -> State, State: Clone,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<State, Input, Transition> StateMachineBuilder<State, Input, Transition> for BasicStateMachineBuilder<State, Input, Transition>
where Transition: Fn(&State, Input) -> State, State: Clone,

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type Output = BasicStateMachine<State, Input, Transition>

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fn start() -> Self

Starts the builder.
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fn initial_state(self, state: State) -> Self

Sets particular initial state to the state machine.
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fn current_state(self, state: State) -> Self

Sets particular state to the current state.
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fn transition(self, next: Transition) -> Self

Sets particular transition algorithm to the state machine.
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fn build(self) -> Result<Self::Output, Box<dyn Error>>

To finish the builder. If it fails, returns crate::machine::error::StateMachineError.

Auto Trait Implementations§

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impl<State, Input, Transition> Freeze for BasicStateMachineBuilder<State, Input, Transition>
where State: Freeze, Transition: Freeze,

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impl<State, Input, Transition> RefUnwindSafe for BasicStateMachineBuilder<State, Input, Transition>
where State: RefUnwindSafe, Transition: RefUnwindSafe, Input: RefUnwindSafe,

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impl<State, Input, Transition> Send for BasicStateMachineBuilder<State, Input, Transition>
where State: Send, Transition: Send, Input: Send,

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impl<State, Input, Transition> Sync for BasicStateMachineBuilder<State, Input, Transition>
where State: Sync, Transition: Sync, Input: Sync,

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impl<State, Input, Transition> Unpin for BasicStateMachineBuilder<State, Input, Transition>
where State: Unpin, Transition: Unpin, Input: Unpin,

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impl<State, Input, Transition> UnwindSafe for BasicStateMachineBuilder<State, Input, Transition>
where State: UnwindSafe, Transition: UnwindSafe, Input: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.