pub struct State<TT>where
TT: TokenType,{
pub id: i32,
pub rule: usize,
pub actions: Vec<StateAction<TT>>,
}Fields§
§id: i32§rule: usize§actions: Vec<StateAction<TT>>Implementations§
Auto Trait Implementations§
impl<TT> Freeze for State<TT>
impl<TT> RefUnwindSafe for State<TT>where
TT: RefUnwindSafe,
impl<TT> Send for State<TT>where
TT: Send,
impl<TT> Sync for State<TT>where
TT: Sync,
impl<TT> Unpin for State<TT>where
TT: Unpin,
impl<TT> UnwindSafe for State<TT>where
TT: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more