StateTreeSkeleton

Enum StateTreeSkeleton 

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pub enum StateTreeSkeleton<T: SizedType> {
    Delay {
        len: u64,
    },
    Mem(T),
    Feed(T),
    FnCall(Vec<Box<StateTreeSkeleton<T>>>),
}
Expand description

This data represents just a memory layout on a flat array, do not own actual data.

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Delay

Fields

§len: u64
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Mem(T)

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Feed(T)

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FnCall(Vec<Box<StateTreeSkeleton<T>>>)

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impl<T: SizedType> StateTreeSkeleton<T>

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pub fn total_size(&self) -> u64

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pub fn path_to_address(&self, path: &[usize]) -> Option<(usize, usize)>

Convert a path (position in the tree) to an address (offset) in a flat array.

§Arguments
  • path - Path in the tree. Empty means root, [0] is the first child, [0, 1] is the second child of the first child.
§Returns

Returns the start address of the node pointed to by the path and the size of that node. Returns None if the path is invalid.

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impl<T: Clone + SizedType> Clone for StateTreeSkeleton<T>

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fn clone(&self) -> StateTreeSkeleton<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug + SizedType> Debug for StateTreeSkeleton<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: SizedType> From<StateTreeSkeleton<T>> for StateTree

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fn from(skeleton: StateTreeSkeleton<T>) -> Self

Converts to this type from the input type.
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impl<T: SizedType> PartialEq for StateTreeSkeleton<T>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl<T> Freeze for StateTreeSkeleton<T>
where T: Freeze,

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impl<T> RefUnwindSafe for StateTreeSkeleton<T>
where T: RefUnwindSafe,

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impl<T> Send for StateTreeSkeleton<T>
where T: Send,

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impl<T> Sync for StateTreeSkeleton<T>
where T: Sync,

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impl<T> Unpin for StateTreeSkeleton<T>
where T: Unpin,

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impl<T> UnwindSafe for StateTreeSkeleton<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.