pub struct StateMachine<K>(/* private fields */)
where
K: AsTag;Expand description
StateMachine: data structure to store handles.
K- theTagtype to distinguish different handles.
Implementations§
Source§impl<K> StateMachine<K>where
K: 'static + AsTag,
impl<K> StateMachine<K>where
K: 'static + AsTag,
Sourcepub async fn add_source<T>(
&self,
tag: T,
capacity: usize,
pass_checks: Option<Vec<Box<dyn AsPassCheck + Send + Sync>>>,
) -> Result<(), AddHandleError<K>>
pub async fn add_source<T>( &self, tag: T, capacity: usize, pass_checks: Option<Vec<Box<dyn AsPassCheck + Send + Sync>>>, ) -> Result<(), AddHandleError<K>>
Add state source into state machine.
Sourcepub async fn add_reader<T>(
&self,
tag: T,
reader: Reader<T::Value>,
) -> Result<(), AddHandleError<K>>
pub async fn add_reader<T>( &self, tag: T, reader: Reader<T::Value>, ) -> Result<(), AddHandleError<K>>
Add state reader into state machine.
Sourcepub fn del_handle<T>(&self, tag: &T) -> Result<bool, GetHandleError<K>>
pub fn del_handle<T>(&self, tag: &T) -> Result<bool, GetHandleError<K>>
Remove state source from state machine.
Sourcepub fn has_handle<T>(&self, tag: &T) -> bool
pub fn has_handle<T>(&self, tag: &T) -> bool
If state source of tag exists in state machine.
pub fn reader<T>(&self, tag: T) -> Result<Reader<T::Value>, GetHandleError<K>>
pub fn value<T>(&self, tag: T) -> Result<T::Value, GetHandleError<K>>
pub fn state<T>(&self, tag: T) -> Result<State<T::Value>, GetHandleError<K>>
pub async fn touch<T>(&self, tag: T) -> Result<(), StateChangeError<T, K>>
pub async fn wait_touch<T>(&self, tag: T) -> Result<(), StateChangeError<T, K>>
pub async fn alter<T>( &self, tag: T, s: T::Value, ) -> Result<(), StateChangeError<T, K>>
pub async fn wait_alter<T>( &self, tag: T, s: T::Value, ) -> Result<(), StateChangeError<T, K>>
pub async fn amend<T>( &self, tag: T, f: impl FnOnce(T::Value) -> T::Value, ) -> Result<(), StateChangeError<T, K>>
pub async fn wait_amend<T>( &self, tag: T, f: impl FnOnce(T::Value) -> T::Value, ) -> Result<(), StateChangeError<T, K>>
pub fn debug_state(&self) -> Vec<String>
Trait Implementations§
Source§impl<K> Clone for StateMachine<K>
impl<K> Clone for StateMachine<K>
Source§fn clone(&self) -> StateMachine<K>
fn clone(&self) -> StateMachine<K>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<K> Debug for StateMachine<K>where
K: AsTag,
impl<K> Debug for StateMachine<K>where
K: AsTag,
Source§impl<K> Default for StateMachine<K>where
K: AsTag,
impl<K> Default for StateMachine<K>where
K: AsTag,
Auto Trait Implementations§
impl<K> !RefUnwindSafe for StateMachine<K>
impl<K> !UnwindSafe for StateMachine<K>
impl<K> Freeze for StateMachine<K>
impl<K> Send for StateMachine<K>
impl<K> Sync for StateMachine<K>
impl<K> Unpin for StateMachine<K>
impl<K> UnsafeUnpin for StateMachine<K>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more