Struct TheGameDefsBuilder

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pub struct TheGameDefsBuilder { /* private fields */ }
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Builder for TheGameDefs.

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impl TheGameDefsBuilder

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pub fn initial_energy(&mut self, value: f64) -> &mut Self

Initial Energy

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pub fn initial_photon_torpedoes(&mut self, value: i32) -> &mut Self

Initial Photon Torpedoes

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pub fn beginning_stardate(&mut self, value: StarDate) -> &mut Self

Initial StarDate

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pub fn ending_stardate(&mut self, value: StarDate) -> &mut Self

Final StarDate

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pub fn initial_total_klingons(&mut self, value: i32) -> &mut Self

Initial total Klingons

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pub fn starbase_frequency(&mut self, value: f64) -> &mut Self

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pub fn s9(&mut self, value: f64) -> &mut Self

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pub fn x(&mut self, value: i32) -> &mut Self

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pub fn y(&mut self, value: i32) -> &mut Self

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pub fn x1(&mut self, value: f64) -> &mut Self

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pub fn y1(&mut self, value: f64) -> &mut Self

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pub fn x2(&mut self, value: f64) -> &mut Self

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pub fn y2(&mut self, value: f64) -> &mut Self

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pub fn build(&self) -> Result<TheGameDefs, String>

Builds a new TheGameDefs.

§Errors

If a required field has not been initialized.

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impl Clone for TheGameDefsBuilder

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fn clone(&self) -> TheGameDefsBuilder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for TheGameDefsBuilder

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fn default() -> TheGameDefsBuilder

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V