Enum stam::SelectorBuilder
source · pub enum SelectorBuilder<'a> {
ResourceSelector(BuildItem<'a, TextResource>),
AnnotationSelector(BuildItem<'a, Annotation>, Option<Offset>),
TextSelector(BuildItem<'a, TextResource>, Offset),
DataSetSelector(BuildItem<'a, AnnotationDataSet>),
DataKeySelector(BuildItem<'a, AnnotationDataSet>, BuildItem<'a, DataKey>),
AnnotationDataSelector(BuildItem<'a, AnnotationDataSet>, BuildItem<'a, AnnotationData>),
MultiSelector(Vec<SelectorBuilder<'a>>),
CompositeSelector(Vec<SelectorBuilder<'a>>),
DirectionalSelector(Vec<SelectorBuilder<'a>>),
}Expand description
A SelectorBuilder is a recipe that, when applied, identifies the target of an annotation and the part of the
target that the annotation applies to. They produce a Selector. You turn a SelectorBuilder into a Selector using AnnotationStore::selector.
A SelectorBuilder can refer to anything and is not validated yet, a Selector is and should not fail.
There are multiple types of selectors, all captured in this enum.
Variants§
ResourceSelector(BuildItem<'a, TextResource>)
AnnotationSelector(BuildItem<'a, Annotation>, Option<Offset>)
TextSelector(BuildItem<'a, TextResource>, Offset)
DataSetSelector(BuildItem<'a, AnnotationDataSet>)
DataKeySelector(BuildItem<'a, AnnotationDataSet>, BuildItem<'a, DataKey>)
AnnotationDataSelector(BuildItem<'a, AnnotationDataSet>, BuildItem<'a, AnnotationData>)
MultiSelector(Vec<SelectorBuilder<'a>>)
CompositeSelector(Vec<SelectorBuilder<'a>>)
DirectionalSelector(Vec<SelectorBuilder<'a>>)
Implementations§
source§impl<'a> SelectorBuilder<'a>
impl<'a> SelectorBuilder<'a>
sourcepub fn kind(&self) -> SelectorKind
pub fn kind(&self) -> SelectorKind
Returns a SelectorKind
sourcepub fn is_complex(&self) -> bool
pub fn is_complex(&self) -> bool
A complex selector targets multiple targets. Note the internal ranged selector is not counted as part of this category.
sourcepub fn resourceselector(
resource: impl Into<BuildItem<'a, TextResource>>
) -> Self
pub fn resourceselector( resource: impl Into<BuildItem<'a, TextResource>> ) -> Self
Creates a new ResourceSelector
sourcepub fn textselector(
resource: impl Into<BuildItem<'a, TextResource>>,
offset: impl Into<Offset>
) -> Self
pub fn textselector( resource: impl Into<BuildItem<'a, TextResource>>, offset: impl Into<Offset> ) -> Self
Creates a new TextSelector
sourcepub fn annotationselector(
annotation: impl Into<BuildItem<'a, Annotation>>,
offset: Option<Offset>
) -> Self
pub fn annotationselector( annotation: impl Into<BuildItem<'a, Annotation>>, offset: Option<Offset> ) -> Self
Creates a new AnnotationSelector
sourcepub fn datasetselector(
dataset: impl Into<BuildItem<'a, AnnotationDataSet>>
) -> Self
pub fn datasetselector( dataset: impl Into<BuildItem<'a, AnnotationDataSet>> ) -> Self
Creates a new DataSetSelector
sourcepub fn datakeyselector(
dataset: impl Into<BuildItem<'a, AnnotationDataSet>>,
datakey: impl Into<BuildItem<'a, DataKey>>
) -> Self
pub fn datakeyselector( dataset: impl Into<BuildItem<'a, AnnotationDataSet>>, datakey: impl Into<BuildItem<'a, DataKey>> ) -> Self
Creates a new DataKeySelector
sourcepub fn annotationdataselector(
dataset: impl Into<BuildItem<'a, AnnotationDataSet>>,
annotationdata: impl Into<BuildItem<'a, AnnotationData>>
) -> Self
pub fn annotationdataselector( dataset: impl Into<BuildItem<'a, AnnotationDataSet>>, annotationdata: impl Into<BuildItem<'a, AnnotationData>> ) -> Self
Creates a new AnnotationDataSelector
sourcepub fn multiselector<I>(iter: I) -> Selfwhere
I: IntoIterator<Item = SelectorBuilder<'a>>,
pub fn multiselector<I>(iter: I) -> Selfwhere
I: IntoIterator<Item = SelectorBuilder<'a>>,
Creates a new MultiSelector from an iterator
sourcepub fn compositeselector<I>(iter: I) -> Selfwhere
I: IntoIterator<Item = SelectorBuilder<'a>>,
pub fn compositeselector<I>(iter: I) -> Selfwhere
I: IntoIterator<Item = SelectorBuilder<'a>>,
Creates a new CompositeSelector from an iterator
sourcepub fn directionalselector<I>(iter: I) -> Selfwhere
I: IntoIterator<Item = SelectorBuilder<'a>>,
pub fn directionalselector<I>(iter: I) -> Selfwhere
I: IntoIterator<Item = SelectorBuilder<'a>>,
Creates a new DirectionalSelector from an iterator
sourcepub fn offset(&self) -> Option<&Offset>
pub fn offset(&self) -> Option<&Offset>
Returns the offset associated with the selector (if any)
sourcepub fn resource(&self) -> Option<&BuildItem<'a, TextResource>>
pub fn resource(&self) -> Option<&BuildItem<'a, TextResource>>
Returns the resource associated with the selector (if any)
Trait Implementations§
source§impl<'a> Debug for SelectorBuilder<'a>
impl<'a> Debug for SelectorBuilder<'a>
source§impl<'de, 'a> Deserialize<'de> for SelectorBuilder<'a>
impl<'de, 'a> Deserialize<'de> for SelectorBuilder<'a>
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
source§impl<'a> From<&SelectorBuilder<'a>> for SelectorKind
impl<'a> From<&SelectorBuilder<'a>> for SelectorKind
source§fn from(selector: &SelectorBuilder<'a>) -> Self
fn from(selector: &SelectorBuilder<'a>) -> Self
Auto Trait Implementations§
impl<'a> Freeze for SelectorBuilder<'a>
impl<'a> RefUnwindSafe for SelectorBuilder<'a>
impl<'a> Send for SelectorBuilder<'a>
impl<'a> Sync for SelectorBuilder<'a>
impl<'a> Unpin for SelectorBuilder<'a>
impl<'a> UnwindSafe for SelectorBuilder<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more