DisplayProperties

Struct DisplayProperties 

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pub struct DisplayProperties<DI> { /* private fields */ }
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Display properties struct

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impl<DI> DisplayProperties<DI>

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pub fn new( iface: DI, display_size: DisplaySize, display_rotation: DisplayRotation, ) -> DisplayProperties<DI>

Create new DisplayProperties instance

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pub fn init_column_mode(&mut self) -> Result<(), DisplayError>

Initialise the display in column mode (i.e. a byte walks down a column of 8 pixels) with column 0 on the left and column (display_width - 1) on the right.

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pub fn set_draw_area( &mut self, start: (u8, u8), end: (u8, u8), ) -> Result<(), DisplayError>

Set the position in the framebuffer of the display where any sent data should be drawn. This method can be used for changing the affected area on the screen as well as (re-)setting the start point of the next draw call.

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pub fn draw(&mut self, buffer: &[u8]) -> Result<(), DisplayError>

Send the data to the display for drawing at the current position in the framebuffer and advance the position accordingly. Cf. set_draw_area to modify the affected area by this method.

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pub fn get_size(&self) -> DisplaySize

Get the configured display size

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pub fn get_dimensions(&self) -> (u8, u8)

Get display dimensions, taking into account the current rotation of the display

use ssd1309::prelude::*;

let mut display: GraphicsMode<_> = ssd1309::Builder::new().connect(interface).into();
assert_eq!(display.get_dimensions(), (128, 64));

let mut rotated_display: GraphicsMode<_> = ssd1309::Builder::new().with_rotation(DisplayRotation::Rotate90).connect(interface).into();
assert_eq!(rotated_display.get_dimensions(), (64, 128));
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pub fn get_rotation(&self) -> DisplayRotation

Get the display rotation

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pub fn set_rotation( &mut self, display_rotation: DisplayRotation, ) -> Result<(), DisplayError>

Set the display rotation

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pub fn display_on(&mut self, on: bool) -> Result<(), DisplayError>

Turn the display on or off. The display can be drawn to and retains all of its memory even while off.

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pub fn set_contrast(&mut self, contrast: u8) -> Result<(), DisplayError>

Set the display contrast

Auto Trait Implementations§

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impl<DI> Freeze for DisplayProperties<DI>
where DI: Freeze,

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impl<DI> RefUnwindSafe for DisplayProperties<DI>
where DI: RefUnwindSafe,

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impl<DI> Send for DisplayProperties<DI>
where DI: Send,

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impl<DI> Sync for DisplayProperties<DI>
where DI: Sync,

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impl<DI> Unpin for DisplayProperties<DI>
where DI: Unpin,

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impl<DI> UnwindSafe for DisplayProperties<DI>
where DI: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> Az for T

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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where T: ?Sized,

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where T: ?Sized,

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where T: CheckedCast<Dst>,

Casts the value.
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