GameAndWatch

Enum GameAndWatch 

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#[repr(u16)]
pub enum GameAndWatch {
Show 40 variants Jab = 341, RapidJabsStart = 342, RapidJabsLoop = 343, RapidJabsEnd = 344, DownTilt = 345, SideSmash = 346, Nair = 347, Bair = 348, Uair = 349, NairLanding = 350, BairLanding = 351, UairLanding = 352, ChefGround = 353, ChefAir = 354, Judgment1Ground = 355, Judgment2Ground = 356, Judgment3Ground = 357, Judgment4Ground = 358, Judgment5Ground = 359, Judgment6Ground = 360, Judgment7Ground = 361, Judgment8Ground = 362, Judgment9Ground = 363, Judgment1Air = 364, Judgment2Air = 365, Judgment3Air = 366, Judgment4Air = 367, Judgment5Air = 368, Judgment6Air = 369, Judgment7Air = 370, Judgment8Air = 371, Judgment9Air = 372, FireGround = 373, FireAir = 374, OilPanicGround = 375, OilPanicGroundAbsorb = 376, OilPanicGroundSpill = 377, OilPanicAir = 378, OilPanicAirAbsorb = 379, OilPanicAirSpill = 380,
}

Variants§

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Jab = 341

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RapidJabsStart = 342

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RapidJabsLoop = 343

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RapidJabsEnd = 344

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DownTilt = 345

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SideSmash = 346

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Nair = 347

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Bair = 348

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Uair = 349

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NairLanding = 350

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BairLanding = 351

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UairLanding = 352

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ChefGround = 353

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ChefAir = 354

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Judgment1Ground = 355

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Judgment2Ground = 356

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Judgment3Ground = 357

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Judgment4Ground = 358

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Judgment5Ground = 359

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Judgment6Ground = 360

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Judgment7Ground = 361

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Judgment8Ground = 362

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Judgment9Ground = 363

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Judgment1Air = 364

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Judgment2Air = 365

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Judgment3Air = 366

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Judgment4Air = 367

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Judgment5Air = 368

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Judgment6Air = 369

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Judgment7Air = 370

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Judgment8Air = 371

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Judgment9Air = 372

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FireGround = 373

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FireAir = 374

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OilPanicGround = 375

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OilPanicGroundAbsorb = 376

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OilPanicGroundSpill = 377

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OilPanicAir = 378

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OilPanicAirAbsorb = 379

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OilPanicAirSpill = 380

Trait Implementations§

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impl Clone for GameAndWatch

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fn clone(&self) -> GameAndWatch

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GameAndWatch

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for GameAndWatch

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fn eq(&self, other: &GameAndWatch) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TryFrom<u16> for GameAndWatch

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type Error = TryFromPrimitiveError<GameAndWatch>

The type returned in the event of a conversion error.
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fn try_from(number: u16) -> Result<Self, TryFromPrimitiveError<Self>>

Performs the conversion.
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impl TryFromPrimitive for GameAndWatch

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impl Copy for GameAndWatch

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impl Eq for GameAndWatch

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impl StructuralPartialEq for GameAndWatch

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.