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QueryExecutor

Struct QueryExecutor 

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pub struct QueryExecutor { /* private fields */ }
Expand description

Executes queries against code using CodeGraph.

The executor loads a CodeGraph from disk and evaluates queries directly against graph nodes using execute_on_graph().

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impl QueryExecutor

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pub fn new() -> Self

Create a new query executor

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pub fn with_plugin_manager(plugin_manager: PluginManager) -> Self

Create a query executor with a custom plugin manager

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pub fn plugin_manager(&self) -> &PluginManager

Return the plugin manager used by this executor.

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pub fn with_validation_options(self, options: ValidationOptions) -> Self

Configure validation options (e.g., fuzzy field tolerance)

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pub fn without_parallel(self) -> Self

Disable parallel query execution (for A/B performance testing)

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pub fn cache_stats(&self) -> (CacheStats, CacheStats)

Get cache statistics (for monitoring/debugging)

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pub fn get_query_plan(&self, query_str: &str) -> Result<QueryPlan>

Get query execution plan for –explain

Parses the query and returns detailed execution plan with timing, cache status, and optimization information.

§Errors

Returns anyhow::Error when query parsing, validation, or optimization fails.

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pub fn parse_query_ast(&self, query_str: &str) -> Result<Arc<ParsedQuery>>

Parse query string using boolean AST parser with caching

This method:

  1. Checks AST parse cache for existing ParsedQuery
  2. On cache miss: parses query, validates, extracts repo filter, normalizes
  3. Caches the ParsedQuery for future reuse
§Arguments
  • query_str - Query string to parse (boolean syntax)
§Returns
  • Ok(Arc<ParsedQuery>) - Cached or freshly parsed query
  • Err(...) - Parse error, validation error, or repo filter error
§Performance
  • Cache hit: ~15-20ns (Arc clone + hash lookup)
  • Cache miss: ~1.6µs (lex + parse + validate + normalize)
§Example
let executor = QueryExecutor::new();
let parsed = executor.parse_query_ast("kind:function AND name:test")?;
// parsed.ast contains the boolean expression
// parsed.repo_filter contains any repo: predicates
// parsed.normalized is the cache key (repo predicates stripped)
§Errors

Returns anyhow::Error when parsing, validation, or normalization fails.

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impl QueryExecutor

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pub fn execute_on_graph(&self, query: &str, path: &Path) -> Result<QueryResults>

Execute query using CodeGraph.

Loads the CodeGraph from disk (or cache) and evaluates the query directly against graph nodes.

§Arguments
  • query - The query string to parse and execute
  • path - Directory path containing the .sqry/graph/snapshot.sqry file
§Returns

QueryResults containing matched NodeIds with Arc-based accessors.

§Errors

Returns an error if:

  • No graph exists at the path (run sqry index first)
  • Query parsing fails
  • Predicate evaluation fails
§Example
let executor = QueryExecutor::new();
let results = executor.execute_on_graph("kind:function", Path::new("/my/project"))?;
for m in results.iter() {
    println!("{}: {}", m.kind().as_str(), m.name().unwrap_or_default());
}
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pub fn execute_on_graph_with_variables( &self, query: &str, path: &Path, variables: Option<&HashMap<String, String>>, ) -> Result<QueryResults>

Execute query with variable substitution.

Variables in the query (e.g., $type) are replaced with values from the provided map before evaluation.

§Errors

Returns an error if graph loading, query parsing, variable resolution, or predicate evaluation fails.

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pub fn execute_join( &self, query: &str, path: &Path, variables: Option<&HashMap<String, String>>, ) -> Result<JoinResults>

Execute a join query, returning matched node pairs.

The query must have a Join expression at its root level.

§Errors

Returns an error if graph loading, query parsing, or join evaluation fails.

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pub fn execute_pipeline( &self, query: &str, stages: &[PipelineStage], path: &Path, variables: Option<&HashMap<String, String>>, ) -> Result<Vec<AggregationResult>>

Execute a pipeline query (base query + aggregation stages).

§Errors

Returns an error if graph loading, query parsing, or pipeline execution fails.

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pub fn execute_full( &self, query: &str, path: &Path, variables: Option<&HashMap<String, String>>, ) -> Result<QueryOutput>

Execute a full query that may be a regular query, join, or pipeline.

Detects the query type and dispatches to the appropriate executor.

§Errors

Returns an error if graph loading, query parsing, or execution fails.

Trait Implementations§

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impl Default for QueryExecutor

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
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Immutably borrows from an owned value. Read more
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fn from(t: T) -> T

Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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