pub struct SimplePathStrategy { /* private fields */ }Expand description
Simple path enumeration strategy for trace_path (non-optimized variant).
Traverses all paths from seeds to target, filtering edges by minimum
confidence and optionally restricting to same-language edges.
Implementations§
Trait Implementations§
Source§impl TraversalStrategy for SimplePathStrategy
impl TraversalStrategy for SimplePathStrategy
Source§fn accept_edge(&mut self, edge: &StoreEdgeRef, _depth: u32) -> bool
fn accept_edge(&mut self, edge: &StoreEdgeRef, _depth: u32) -> bool
Filter edges before processing. Access raw edge for confidence/followability.
Source§fn frontier_mode(&self) -> FrontierMode
fn frontier_mode(&self) -> FrontierMode
What the queue stores.
Source§fn visited_policy(&self) -> VisitedPolicy
fn visited_policy(&self) -> VisitedPolicy
How dedup/cycle-detection works.
Source§fn path_target(&self) -> Option<NodeId>
fn path_target(&self) -> Option<NodeId>
Path target for
PathEnumeration mode. None = enumerate all paths to leaves.Source§fn should_enqueue(
&mut self,
_node_id: NodeId,
_from: NodeId,
_edge: &EdgeKind,
_depth: u32,
) -> bool
fn should_enqueue( &mut self, _node_id: NodeId, _from: NodeId, _edge: &EdgeKind, _depth: u32, ) -> bool
Control enqueueing with full context. Supports SCC pruning.
Source§fn on_path_complete(&mut self, _path: &[NodeId]) -> ControlFlow<()>
fn on_path_complete(&mut self, _path: &[NodeId]) -> ControlFlow<()>
Called when a path reaches target (
PathEnumeration mode only).
Return Break to stop collecting paths.Auto Trait Implementations§
impl Freeze for SimplePathStrategy
impl RefUnwindSafe for SimplePathStrategy
impl Send for SimplePathStrategy
impl Sync for SimplePathStrategy
impl Unpin for SimplePathStrategy
impl UnsafeUnpin for SimplePathStrategy
impl UnwindSafe for SimplePathStrategy
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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Change the background color to black
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Change the foreground color to red
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Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the foreground color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Make the text bold
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Sets the background color to an RGB value.