Struct SqliteFs

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pub struct SqliteFs { /* private fields */ }
Expand description

Holds the path of the FS file and the DB Pool

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impl SqliteFs

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pub async fn init(mode: FsMode) -> Result<(), FsStatus>

Init the SQLite Filesystem. Must be called one time before anything can be used!

Args:

  • mode - Mode how to create the FS

Return:

Behavior:

  • If mode == FsMode::Memory the FS will be created in memory only. Nothing will be written to disk automatically. If you want to save your memory FS you need to call SqliteFs::save_memory_fs_to_disk.

  • If mode == FsMode::Persist(fs_path) and the FS specified by fs_path does not exist then the FS will be created. When the FS already exist it will be loaded.

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pub async fn close()

Close the FS

Behavior: Will set the global FS to None and the init lock to false.

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pub async fn save_memory_fs_to_disk(fs_path: &str) -> Result<(), FsStatus>

Saves a Memory FS to disk

Args:

  • fs_path - Path where the FS should be created.

Return:

Behavior: Will update the FS Entry in the following way:

  • last_meta_read = datetime('now', 'localtime', 'subsec')
  • last_data_read = datetime('now', 'localtime', 'subsec')
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pub fn get_fs_path(&self) -> String

Returns the path where the FS is located

Return:

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pub async fn delete(f_name: &str) -> Result<(), FsStatus>

Deletes a file directly and permanently from the FS. There is no trash where the files is moved to. When it’s gone, it’s gone!

Args:

  • f_name - Name of the file to delete

Return:

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pub async fn truncate(f_name: &str) -> Result<(), FsStatus>

Truncates the content of a file

Args:

  • f_name - name of the file to truncate

Return:

Behavior: Will update the FS Entry in the following way:

  • size = 0,
  • compress = FALSE,
  • size_compressed = NULL,
  • data = NULL,
  • sha = NULL
  • sha_compressed = NULL
  • last_modify = datetime('now', 'localtime', 'subsec'),
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pub async fn get_filename_list() -> Result<Vec<String>, FsStatus>

Returns a list of all filenames

Return:

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pub async fn delete_zero_sized_files() -> Result<Vec<String>, FsStatus>

Delete all files with a size of 0 (zero)

Return:

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