pub struct CreatePLangStmt(/* private fields */);Expand description
CreatePLangStmt
Implementations§
Source§impl CreatePLangStmt
impl CreatePLangStmt
Sourcepub fn get_replace(&self) -> bool
pub fn get_replace(&self) -> bool
get replace
Source§impl CreatePLangStmt
impl CreatePLangStmt
Sourcepub fn get_plname(&self) -> String
pub fn get_plname(&self) -> String
get plname
Source§impl CreatePLangStmt
impl CreatePLangStmt
Sourcepub fn get_plhandler(&self) -> NodeListOpt
pub fn get_plhandler(&self) -> NodeListOpt
get plhandler
Source§impl CreatePLangStmt
impl CreatePLangStmt
Sourcepub fn get_plinline(&self) -> NodeListOpt
pub fn get_plinline(&self) -> NodeListOpt
get plinline
Source§impl CreatePLangStmt
impl CreatePLangStmt
Sourcepub fn get_plvalidator(&self) -> NodeListOpt
pub fn get_plvalidator(&self) -> NodeListOpt
get plvalidator
Source§impl CreatePLangStmt
impl CreatePLangStmt
Sourcepub fn get_pltrusted(&self) -> bool
pub fn get_pltrusted(&self) -> bool
get pltrusted
Trait Implementations§
Source§impl Clone for CreatePLangStmt
impl Clone for CreatePLangStmt
Source§fn clone(&self) -> CreatePLangStmt
fn clone(&self) -> CreatePLangStmt
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CreatePLangStmt
impl Debug for CreatePLangStmt
Source§impl From<&CreatePLangStmt> for CreatePLangStmtOpt
impl From<&CreatePLangStmt> for CreatePLangStmtOpt
Source§fn from(value: &CreatePLangStmt) -> Self
fn from(value: &CreatePLangStmt) -> Self
Converts to this type from the input type.
Source§impl From<Box<CreatePLangStmt>> for CreatePLangStmt
impl From<Box<CreatePLangStmt>> for CreatePLangStmt
Source§fn from(value: Box<CreatePLangStmt>) -> Self
fn from(value: Box<CreatePLangStmt>) -> Self
Converts to this type from the input type.
Source§impl From<CreatePLangStmt> for CreatePLangStmt
impl From<CreatePLangStmt> for CreatePLangStmt
Source§fn from(value: CreatePLangStmt) -> Self
fn from(value: CreatePLangStmt) -> Self
Converts to this type from the input type.
Source§impl From<CreatePLangStmt> for CreatePLangStmtOpt
impl From<CreatePLangStmt> for CreatePLangStmtOpt
Source§fn from(value: CreatePLangStmt) -> Self
fn from(value: CreatePLangStmt) -> Self
Converts to this type from the input type.
Source§impl ListOpt<CreatePLangStmt> for CreatePLangStmtListOpt
impl ListOpt<CreatePLangStmt> for CreatePLangStmtListOpt
Source§impl Opt<CreatePLangStmt> for CreatePLangStmtOpt
impl Opt<CreatePLangStmt> for CreatePLangStmtOpt
Auto Trait Implementations§
impl Freeze for CreatePLangStmt
impl RefUnwindSafe for CreatePLangStmt
impl Send for CreatePLangStmt
impl Sync for CreatePLangStmt
impl Unpin for CreatePLangStmt
impl UnwindSafe for CreatePLangStmt
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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Source§impl<T> Instrument for T
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impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Change the foreground color to bright black
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.