pub struct BaseContext { /* private fields */ }Expand description
schema informations for Builtin and extensions
Implementations§
Source§impl BaseContext
impl BaseContext
Sourcepub fn new(context_args: SqlFunArgs) -> Result<Self, AnalysisError>
pub fn new(context_args: SqlFunArgs) -> Result<Self, AnalysisError>
initialize base context
Trait Implementations§
Source§impl BaseParseContext for BaseContext
impl BaseParseContext for BaseContext
Source§fn get_args(&self) -> &SqlFunArgs
fn get_args(&self) -> &SqlFunArgs
get context args
Source§fn report_problem(
&mut self,
problem: AnalysisProblem,
) -> Result<(), AnalysisError>
fn report_problem( &mut self, problem: AnalysisProblem, ) -> Result<(), AnalysisError>
reporting a analysis errors
Source§fn extend(&mut self, extension: Box<dyn BaseParseContext>)
fn extend(&mut self, extension: Box<dyn BaseParseContext>)
Load extension and bind to this context
Source§fn set_statement_span(&mut self, statement_span: StringSpan)
fn set_statement_span(&mut self, statement_span: StringSpan)
update location for current statement.
Source§fn get_source_file_path(&self) -> Option<&Path>
fn get_source_file_path(&self) -> Option<&Path>
get SQL file path
Source§fn set_source_file(
&mut self,
source_acess_service: Box<dyn SourceAccessService>,
)
fn set_source_file( &mut self, source_acess_service: Box<dyn SourceAccessService>, )
setup source access service
Source§fn get_table(&self, name: &TableName) -> Option<&CreateTable>
fn get_table(&self, name: &TableName) -> Option<&CreateTable>
get
CREATE TABLE statement by table nameSource§fn get_view(&self, key: &ViewName) -> Option<&ViewLike>
fn get_view(&self, key: &ViewName) -> Option<&ViewLike>
get
CREATE VIEW statement by view nameSource§fn get_sequence(&self, seq_name: &FullName) -> Option<&CreateSequence>
fn get_sequence(&self, seq_name: &FullName) -> Option<&CreateSequence>
get
CREATE SEQUENCE statement by sequence nameSource§fn get_function_by_name(
&self,
name: &FullName,
) -> Option<FunctionOverloadCollection>
fn get_function_by_name( &self, name: &FullName, ) -> Option<FunctionOverloadCollection>
get
CREATE FUNCTION statement by function nameSource§fn resolve_function_name_with_search_path(
&self,
fun_name: &FullName,
) -> FullName
fn resolve_function_name_with_search_path( &self, fun_name: &FullName, ) -> FullName
get resolved function name
Source§fn canonicalize_type_ref(
&self,
type_ref: &TypeReference,
) -> Option<TypeReference>
fn canonicalize_type_ref( &self, type_ref: &TypeReference, ) -> Option<TypeReference>
canonicalize a type reference
Source§impl CastInfoRead for BaseContext
impl CastInfoRead for BaseContext
Source§fn get_explicit_cast(
&self,
source_type: &TypeReference,
target_type: &TypeReference,
) -> Option<CastDefinition>
fn get_explicit_cast( &self, source_type: &TypeReference, target_type: &TypeReference, ) -> Option<CastDefinition>
get explicit cast operation
Source§fn get_implicit_cast(
&self,
source_type: &TypeReference,
target_type: &TypeReference,
) -> Option<CastDefinition>
fn get_implicit_cast( &self, source_type: &TypeReference, target_type: &TypeReference, ) -> Option<CastDefinition>
get implicit cast operation
Source§fn get_implicit_castable(
&self,
source_type: &TypeReference,
) -> HashSet<TypeReference>
fn get_implicit_castable( &self, source_type: &TypeReference, ) -> HashSet<TypeReference>
list implicit castable types from
source_typeSource§impl Debug for BaseContext
impl Debug for BaseContext
Source§impl FunctionInfoRead for BaseContext
impl FunctionInfoRead for BaseContext
Source§fn get_function_impl(
&self,
name: &FullName,
) -> Option<FunctionOverloadCollection>
fn get_function_impl( &self, name: &FullName, ) -> Option<FunctionOverloadCollection>
get
CREATE FUNCTION statement by function nameSource§impl IndexInfoRead for BaseContext
impl IndexInfoRead for BaseContext
Source§impl OperatorInfoRead for BaseContext
impl OperatorInfoRead for BaseContext
Source§fn get_operator_op(
&self,
name: &OperatorName,
has_left: bool,
has_right: bool,
) -> Option<&OperatorDefinition>
fn get_operator_op( &self, name: &OperatorName, has_left: bool, has_right: bool, ) -> Option<&OperatorDefinition>
get operator definition, Read more
Source§impl SearchPathRead for BaseContext
impl SearchPathRead for BaseContext
Source§fn set_search_path(&mut self, search_path: Vec<SchemaName>)
fn set_search_path(&mut self, search_path: Vec<SchemaName>)
set serach path
Source§fn get_default_schema(&self) -> Option<SchemaName>
fn get_default_schema(&self) -> Option<SchemaName>
gets default schema. Read more
Source§fn get_search_path(&self) -> &[SchemaName]
fn get_search_path(&self) -> &[SchemaName]
get search path
Source§impl SequenceInfoRead for BaseContext
impl SequenceInfoRead for BaseContext
Source§fn get_sequence_impl(&self, _seq_name: &FullName) -> Option<&CreateSequence>
fn get_sequence_impl(&self, _seq_name: &FullName) -> Option<&CreateSequence>
get
CREATE SEQUENCE statement by full nameSource§impl TableInfoRead for BaseContext
impl TableInfoRead for BaseContext
Source§fn get_table_impl(&self, _key: &FullName) -> Option<&CreateTable>
fn get_table_impl(&self, _key: &FullName) -> Option<&CreateTable>
get
CREATE TABLE statement by full_nameSource§impl TypeInfoRead for BaseContext
impl TypeInfoRead for BaseContext
Source§fn get_type_impl(&self, key: &FullName) -> Option<&TypeDefinition>
fn get_type_impl(&self, key: &FullName) -> Option<&TypeDefinition>
get type by name
Source§fn get_array_item_type(
&self,
_type_name: &TypeReference,
) -> Option<TypeReference>
fn get_array_item_type( &self, _type_name: &TypeReference, ) -> Option<TypeReference>
get item type for array type
Source§impl ViewInfoRead for BaseContext
impl ViewInfoRead for BaseContext
Auto Trait Implementations§
impl Freeze for BaseContext
impl !RefUnwindSafe for BaseContext
impl !Send for BaseContext
impl !Sync for BaseContext
impl Unpin for BaseContext
impl !UnwindSafe for BaseContext
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.