RenderState

Struct RenderState 

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pub struct RenderState { /* private fields */ }
Expand description

Manages rendering state and dirty flags

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impl RenderState

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pub fn new() -> Self

Create a new render state manager

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pub fn mark_dirty(&mut self, reason: RenderReason)

Mark the UI as needing re-render

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pub fn needs_render(&self) -> bool

Check if re-render is needed

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pub fn rendered(&mut self)

Mark that a render has occurred

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pub fn force_render(&mut self)

Force a render on the next check

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pub fn set_high_frequency_mode(&mut self, enabled: bool)

Set high-frequency mode (for search/input)

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pub fn dirty_reason(&self) -> Option<&RenderReason>

Get the current dirty reason

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pub fn is_dirty(&self) -> bool

Check if currently dirty

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impl RenderState

Helper methods for common state changes

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pub fn on_navigation_change(&mut self)

Navigation changed (cursor moved)

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pub fn on_search_update(&mut self)

Search results updated

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pub fn on_data_change(&mut self)

Data changed (filter, sort, etc.)

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pub fn on_user_input(&mut self)

User input received

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pub fn on_window_resize(&mut self)

Window resized

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pub fn on_debounced_action(&mut self)

Debounced action completed

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