KeySequenceRenderer

Struct KeySequenceRenderer 

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pub struct KeySequenceRenderer { /* private fields */ }
Expand description

Smart key sequence renderer that:

  • Collapses repeated keys (jjj -> 3j)
  • Limits display to last N sequences
  • Shows chord completions
  • Handles timeout/fading

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impl KeySequenceRenderer

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pub fn new() -> Self

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pub fn set_enabled(&mut self, enabled: bool)

Enable or disable the renderer

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pub fn record_key(&mut self, key: String)

Record a key press

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pub fn set_chord_mode(&mut self, description: Option<String>)

Set chord mode with available completions

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pub fn clear_chord_mode(&mut self)

Clear chord mode

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pub fn get_display(&self) -> String

Get the display string for the status line

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pub fn has_content(&self) -> bool

Check if there’s anything to display

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pub fn clear(&mut self)

Clear all sequences

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pub fn configure( &mut self, max_display: Option<usize>, collapse_window_ms: Option<u64>, fade_duration_ms: Option<u64>, )

Configure display parameters

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pub fn is_enabled(&self) -> bool

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pub fn get_chord_mode(&self) -> &Option<String>

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pub fn sequence_count(&self) -> usize

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pub fn get_sequences(&self) -> Vec<(String, usize)>

Trait Implementations§

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impl Default for KeySequenceRenderer

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fn default() -> Self

Returns the “default value” for a type. Read more

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