[][src]Struct spritec::config::Camera

pub struct Camera {
    pub eye: Vec3,
    pub target: Vec3,
    pub aspect_ratio: f32,
    pub fov_y: Degrees,
    pub near_z: f32,
    pub far_z: Option<f32>,
}

Fields

eye: Vec3

The position of the camera in world coordinates

target: Vec3

The target position that the camera should be looking at

aspect_ratio: f32

The aspect ratio of the viewport

fov_y: Degrees

Field of view angle in the y-direction - the "opening angle" of the camera in degrees

near_z: f32

Coordinate of the near clipping plane on the camera's local z-axis

far_z: Option<f32>

Coordinate of the far clipping plane on the camera's local z-axis

If None, a special "infinite projection matrix" will be used.

Trait Implementations

impl Clone for Camera[src]

impl Debug for Camera[src]

impl Default for Camera[src]

impl<'de> Deserialize<'de> for Camera where
    Camera: Default
[src]

impl From<Perspective> for Camera[src]

impl Serialize for Camera[src]

Auto Trait Implementations

impl RefUnwindSafe for Camera

impl Send for Camera

impl Sync for Camera

impl Unpin for Camera

impl UnwindSafe for Camera

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.