[−][src]Struct spritec::config::Camera
Fields
eye: Vec3
The position of the camera in world coordinates
target: Vec3
The target position that the camera should be looking at
aspect_ratio: f32
The aspect ratio of the viewport
fov_y: Degrees
Field of view angle in the y-direction - the "opening angle" of the camera in degrees
near_z: f32
Coordinate of the near clipping plane on the camera's local z-axis
far_z: Option<f32>
Coordinate of the far clipping plane on the camera's local z-axis
If None, a special "infinite projection matrix" will be used.
Trait Implementations
impl Clone for Camera
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impl Debug for Camera
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impl Default for Camera
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impl<'de> Deserialize<'de> for Camera where
Camera: Default,
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Camera: Default,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl From<Perspective> for Camera
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fn from(persp: Perspective) -> Self
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impl Serialize for Camera
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Auto Trait Implementations
impl RefUnwindSafe for Camera
impl Send for Camera
impl Sync for Camera
impl Unpin for Camera
impl UnwindSafe for Camera
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,