#[repr(C)]pub struct SFightUnitCommand {
pub unitId: c_int,
pub groupId: c_int,
pub options: c_short,
pub timeOut: c_int,
pub toPos_posF3: *mut f32,
}
Fields§
§unitId: c_int
§groupId: c_int
§options: c_short
see enum UnitCommandOptions
timeOut: c_int
At which frame the command will time-out and consequently be removed, if execution of it has not yet begun. Can only be set locally, is not sent over the network, and is used for temporary orders. default: MAX_INT (-> do not time-out) example: currentFrame + 15
toPos_posF3: *mut f32
Trait Implementations§
Source§impl Clone for SFightUnitCommand
impl Clone for SFightUnitCommand
Source§fn clone(&self) -> SFightUnitCommand
fn clone(&self) -> SFightUnitCommand
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SFightUnitCommand
impl Debug for SFightUnitCommand
impl Copy for SFightUnitCommand
Auto Trait Implementations§
impl Freeze for SFightUnitCommand
impl RefUnwindSafe for SFightUnitCommand
impl !Send for SFightUnitCommand
impl !Sync for SFightUnitCommand
impl Unpin for SFightUnitCommand
impl UnwindSafe for SFightUnitCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more