#[repr(C)]pub struct SDGunPosUnitCommand {
pub unitId: c_int,
pub groupId: c_int,
pub options: c_short,
pub timeOut: c_int,
pub pos_posF3: *mut f32,
}
Fields§
§unitId: c_int
§groupId: c_int
§options: c_short
see enum UnitCommandOptions
timeOut: c_int
At which frame the command will time-out and consequently be removed, if execution of it has not yet begun. Can only be set locally, is not sent over the network, and is used for temporary orders. default: MAX_INT (-> do not time-out) example: currentFrame + 15
pos_posF3: *mut f32
Trait Implementations§
Source§impl Clone for SDGunPosUnitCommand
impl Clone for SDGunPosUnitCommand
Source§fn clone(&self) -> SDGunPosUnitCommand
fn clone(&self) -> SDGunPosUnitCommand
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SDGunPosUnitCommand
impl Debug for SDGunPosUnitCommand
impl Copy for SDGunPosUnitCommand
Auto Trait Implementations§
impl Freeze for SDGunPosUnitCommand
impl RefUnwindSafe for SDGunPosUnitCommand
impl !Send for SDGunPosUnitCommand
impl !Sync for SDGunPosUnitCommand
impl Unpin for SDGunPosUnitCommand
impl UnwindSafe for SDGunPosUnitCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more