pub enum CommandTopic {
Show 97 variants
CallLuaRules,
CallLuaUI,
CheatsGiveMeNewUnit,
CheatsGiveMeResource,
CheatsSetMyIncomeMultiplier,
DebugDrawerGraphLineAddPoint,
DebugDrawerGraphLineDeletePoints,
DebugDrawerGraphLineSetColor,
DebugDrawerGraphLineSetLabel,
DebugDrawerGraphSetPOS,
DebugDrawerGraphSetSize,
DebugDrawerOverlaytextureAdd,
DebugDrawerOverlaytextureDelete,
DebugDrawerOverlaytextureSetLabel,
DebugDrawerOverlaytextureSetPOS,
DebugDrawerOverlaytextureSetSize,
DebugDrawerOverlaytextureUpdate,
DrawerAddNotification,
DrawerDrawUnit,
DrawerFigureCreateLine,
DrawerFigureCreateSpline,
DrawerFigureDelete,
DrawerFigureSetColor,
DrawerLineAdd,
DrawerPathBreak,
DrawerPathDrawIconAtLastPOS,
DrawerPathDrawLine,
DrawerPathDrawLineAndIcon,
DrawerPathFinish,
DrawerPathRestart,
DrawerPathStart,
DrawerPointAdd,
DrawerPointRemove,
GroupAddUnit,
GroupCreate,
GroupErase,
GroupRemoveUnit,
PathFree,
PathGetApproximateLength,
PathGetNextWaypoint,
PathInit,
SendResources,
SendStartPOS,
SendTextMessage,
SendUnits,
TraceRay,
TraceRayFeature,
UnitAISelect,
UnitAttack,
UnitAttackArea,
UnitBuild,
UnitCapture,
UnitCaptureArea,
UnitCloak,
UnitCustom,
UnitDGun,
UnitDGunPOS,
UnitFight,
UnitGroupAdd,
UnitGroupClear,
UnitGuard,
UnitLoadOnto,
UnitLoadUnits,
UnitLoadUnitsArea,
UnitMove,
UnitPatrol,
UnitReclaimArea,
UnitReclaimFeature,
UnitReclaimUnit,
UnitRepair,
UnitRestoreArea,
UnitResurrect,
UnitResurrectArea,
UnitSelfDestroy,
UnitSetAutoRepairLevel,
UnitSetBase,
UnitSetFireState,
UnitSetIdleMode,
UnitSetMoveState,
UnitSetOnOff,
UnitSetRepeat,
UnitSetTrajectory,
UnitSetWantedMaxSpeed,
UnitStockpile,
UnitStop,
UnitUnloadUnit,
UnitUnloadUnitsArea,
UnitWait,
UnitWaitDeath,
UnitWaitGather,
UnitWaitSquad,
UnitWaitTime,
SetLastPOSMessage,
Pause,
Null,
Unused0,
Unused1,
}
Variants§
CallLuaRules
CallLuaUI
CheatsGiveMeNewUnit
CheatsGiveMeResource
CheatsSetMyIncomeMultiplier
DebugDrawerGraphLineAddPoint
DebugDrawerGraphLineDeletePoints
DebugDrawerGraphLineSetColor
DebugDrawerGraphLineSetLabel
DebugDrawerGraphSetPOS
DebugDrawerGraphSetSize
DebugDrawerOverlaytextureAdd
DebugDrawerOverlaytextureDelete
DebugDrawerOverlaytextureSetLabel
DebugDrawerOverlaytextureSetPOS
DebugDrawerOverlaytextureSetSize
DebugDrawerOverlaytextureUpdate
DrawerAddNotification
DrawerDrawUnit
DrawerFigureCreateLine
DrawerFigureCreateSpline
DrawerFigureDelete
DrawerFigureSetColor
DrawerLineAdd
DrawerPathBreak
DrawerPathDrawIconAtLastPOS
DrawerPathDrawLine
DrawerPathDrawLineAndIcon
DrawerPathFinish
DrawerPathRestart
DrawerPathStart
DrawerPointAdd
DrawerPointRemove
GroupAddUnit
GroupCreate
GroupErase
GroupRemoveUnit
PathFree
PathGetApproximateLength
PathGetNextWaypoint
PathInit
SendResources
SendStartPOS
SendTextMessage
SendUnits
TraceRay
TraceRayFeature
UnitAISelect
UnitAttack
UnitAttackArea
UnitBuild
UnitCapture
UnitCaptureArea
UnitCloak
UnitCustom
UnitDGun
UnitDGunPOS
UnitFight
UnitGroupAdd
UnitGroupClear
UnitGuard
UnitLoadOnto
UnitLoadUnits
UnitLoadUnitsArea
UnitMove
UnitPatrol
UnitReclaimArea
UnitReclaimFeature
UnitReclaimUnit
UnitRepair
UnitRestoreArea
UnitResurrect
UnitResurrectArea
UnitSelfDestroy
UnitSetAutoRepairLevel
UnitSetBase
UnitSetFireState
UnitSetIdleMode
UnitSetMoveState
UnitSetOnOff
UnitSetRepeat
UnitSetTrajectory
UnitSetWantedMaxSpeed
UnitStockpile
UnitStop
UnitUnloadUnit
UnitUnloadUnitsArea
UnitWait
UnitWaitDeath
UnitWaitGather
UnitWaitSquad
UnitWaitTime
SetLastPOSMessage
Pause
Null
Unused0
Unused1
Trait Implementations§
Source§impl Clone for CommandTopic
impl Clone for CommandTopic
Source§fn clone(&self) -> CommandTopic
fn clone(&self) -> CommandTopic
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for CommandTopic
impl Debug for CommandTopic
Source§impl From<CommandTopic> for CommandTopic
impl From<CommandTopic> for CommandTopic
Source§fn from(command_topic_sys: CommandTopic) -> Self
fn from(command_topic_sys: CommandTopic) -> Self
Converts to this type from the input type.
Source§impl From<i32> for CommandTopic
impl From<i32> for CommandTopic
Source§fn from(command_topic_sys: CommandTopic_Sys) -> Self
fn from(command_topic_sys: CommandTopic_Sys) -> Self
Converts to this type from the input type.
Source§impl Ord for CommandTopic
impl Ord for CommandTopic
Source§fn cmp(&self, other: &CommandTopic) -> Ordering
fn cmp(&self, other: &CommandTopic) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for CommandTopic
impl PartialEq for CommandTopic
Source§impl PartialOrd for CommandTopic
impl PartialOrd for CommandTopic
impl Copy for CommandTopic
impl Eq for CommandTopic
impl StructuralPartialEq for CommandTopic
Auto Trait Implementations§
impl Freeze for CommandTopic
impl RefUnwindSafe for CommandTopic
impl Send for CommandTopic
impl Sync for CommandTopic
impl Unpin for CommandTopic
impl UnwindSafe for CommandTopic
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.