pub struct SetUnitWaitDeathCommandData {
pub unit_id: i32,
pub group_id: i32,
pub options: Vec<UnitCommandOptions>,
pub timeout: i32,
pub to_die_unit: Unit,
}
Fields§
§unit_id: i32
§group_id: i32
§options: Vec<UnitCommandOptions>
§timeout: i32
§to_die_unit: Unit
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SetUnitWaitDeathCommandData
impl RefUnwindSafe for SetUnitWaitDeathCommandData
impl Send for SetUnitWaitDeathCommandData
impl Sync for SetUnitWaitDeathCommandData
impl Unpin for SetUnitWaitDeathCommandData
impl UnwindSafe for SetUnitWaitDeathCommandData
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