pub struct DGunPosUnitCommandData {
pub unitId: i32,
pub groupId: i32,
pub options: Vec<UnitCommandOptions>,
pub timeOut: i32,
pub position: [f32; 3],
}
Fields§
§unitId: i32
§groupId: i32
§options: Vec<UnitCommandOptions>
§timeOut: i32
§position: [f32; 3]
Trait Implementations§
Source§impl CommandData for DGunPosUnitCommandData
impl CommandData for DGunPosUnitCommandData
Auto Trait Implementations§
impl Freeze for DGunPosUnitCommandData
impl RefUnwindSafe for DGunPosUnitCommandData
impl Send for DGunPosUnitCommandData
impl Sync for DGunPosUnitCommandData
impl Unpin for DGunPosUnitCommandData
impl UnwindSafe for DGunPosUnitCommandData
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