pub enum EventTopic {
Show 28 variants
CommandFinished,
EnemyCreated,
EnemyDamaged,
EnemyDestroyed,
EnemyEnterLOS,
EnemyEnterRadar,
EnemyFinished,
EnemyLeaveLOS,
EnemyLeaveRadar,
Init,
Load,
LuaMessage,
Message,
Null,
PlayerCommand,
Release,
Save,
SeismicPing,
UnitCaptured,
UnitCreated,
UnitDamaged,
UnitDestroyed,
UnitFinished,
UnitGiven,
UnitIdle,
UnitMoveFailed,
Update,
WeaponFired,
}
Variants§
CommandFinished
EnemyCreated
EnemyDamaged
EnemyDestroyed
EnemyEnterLOS
EnemyEnterRadar
EnemyFinished
EnemyLeaveLOS
EnemyLeaveRadar
Init
Load
LuaMessage
Message
Null
PlayerCommand
Release
Save
SeismicPing
UnitCaptured
UnitCreated
UnitDamaged
UnitDestroyed
UnitFinished
UnitGiven
UnitIdle
UnitMoveFailed
Update
WeaponFired
Trait Implementations§
Source§impl From<i32> for EventTopic
impl From<i32> for EventTopic
Source§fn from(event_topic_sys: EventTopic_Sys) -> Self
fn from(event_topic_sys: EventTopic_Sys) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for EventTopic
impl RefUnwindSafe for EventTopic
impl Send for EventTopic
impl Sync for EventTopic
impl Unpin for EventTopic
impl UnwindSafe for EventTopic
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.