pub struct DGunUnitCommandData {
pub unitId: i32,
pub groupId: i32,
pub options: Vec<UnitCommandOptions>,
pub timeOut: i32,
pub toAttackUnitId: i32,
}Fields§
§unitId: i32§groupId: i32§options: Vec<UnitCommandOptions>§timeOut: i32§toAttackUnitId: i32Trait Implementations§
Source§impl CommandData for DGunUnitCommandData
impl CommandData for DGunUnitCommandData
Auto Trait Implementations§
impl Freeze for DGunUnitCommandData
impl RefUnwindSafe for DGunUnitCommandData
impl Send for DGunUnitCommandData
impl Sync for DGunUnitCommandData
impl Unpin for DGunUnitCommandData
impl UnwindSafe for DGunUnitCommandData
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The inclusion map: converts
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