pub struct UnitInterface { /* private fields */ }Implementations§
Source§impl UnitInterface
impl UnitInterface
pub fn unit_limit(&self) -> Result<i32, Box<dyn Error>>
pub fn unit_max(&self) -> Result<i32, Box<dyn Error>>
pub fn enemy_units(&self) -> Result<Vec<Unit>, Box<dyn Error>>
pub fn enemy_units_at( &self, location: [f32; 3], radius: f32, spherical: bool, ) -> Result<Vec<Unit>, Box<dyn Error>>
pub fn friendly_units(&self) -> Result<Vec<Unit>, Box<dyn Error>>
pub fn friendly_units_at( &self, location: [f32; 3], radius: f32, spherical: bool, ) -> Result<Vec<Unit>, Box<dyn Error>>
pub fn neutral_units(&self) -> Result<Vec<Unit>, Box<dyn Error>>
pub fn neutral_units_at( &self, location: [f32; 3], radius: f32, spherical: bool, ) -> Result<Vec<Unit>, Box<dyn Error>>
pub fn team_units(&self) -> Result<Vec<Unit>, Box<dyn Error>>
pub fn selected_units(&self) -> Result<Vec<Unit>, Box<dyn Error>>
pub fn get_unit_definitions(&self) -> Result<Vec<UnitDef>, Box<dyn Error>>
pub fn all(&self) -> Result<UnitInterfaceAll, Box<dyn Error>>
Trait Implementations§
Source§impl Clone for UnitInterface
impl Clone for UnitInterface
Source§fn clone(&self) -> UnitInterface
fn clone(&self) -> UnitInterface
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UnitInterface
impl Debug for UnitInterface
impl Copy for UnitInterface
Auto Trait Implementations§
impl Freeze for UnitInterface
impl RefUnwindSafe for UnitInterface
impl Send for UnitInterface
impl Sync for UnitInterface
impl Unpin for UnitInterface
impl UnwindSafe for UnitInterface
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.