Struct spring_ai_rs::ai_interface::AIInterface

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pub struct AIInterface {
    pub ai_id: i32,
}

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§ai_id: i32

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impl AIInterface

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pub fn cheat(&self) -> Cheat

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impl AIInterface

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pub fn config_dir(&self) -> Result<String, Box<dyn Error>>

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pub fn writeable_dir(&self) -> Result<String, Box<dyn Error>>

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impl AIInterface

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pub fn engine_version(&self) -> Result<Version, Box<dyn Error>>

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impl AIInterface

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impl AIInterface

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impl AIInterface

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pub fn game(&self) -> Game

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impl AIInterface

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pub fn game_mod(&self) -> GameMod

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impl AIInterface

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impl AIInterface

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pub fn add_overlay_texture( &self, texture_data: Vec<f32>, w: i32, h: i32 ) -> Result<OverlayTexture, String>

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impl AIInterface

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pub fn lua(&self) -> Lua

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impl AIInterface

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pub fn map(&self) -> Map

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impl AIInterface

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pub fn set_last_message_position( &self, position: [f32; 3] ) -> Result<(), &'static str>

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pub fn pause<S>(&self, enable: bool, reason: S) -> Result<(), &'static str>
where S: Into<Vec<u8>>,

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pub fn null(&self) -> Result<(), &'static str>

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pub fn unused0(&self) -> Result<(), &'static str>

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pub fn unused1(&self) -> Result<(), &'static str>

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impl AIInterface

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pub fn new_path( &self, start_pos: [f32; 3], end_pos: [f32; 3], path_type: i32, goal_radius: f32 ) -> Result<Path, &'static str>

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pub fn path_length( &self, start_pos: [f32; 3], end_pos: [f32; 3], path_type: i32, goal_radius: f32 ) -> Result<f32, &'static str>

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impl AIInterface

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impl AIInterface

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pub fn send(&self) -> Send

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impl AIInterface

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pub fn skirmish_ai(&self) -> SkirmishAI

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impl AIInterface

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impl AIInterface

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impl AIInterface

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impl AIInterface

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pub fn store_memory<T: Serialize + DeserializeOwned>( &self, name: &str, data: &T )

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pub fn load_memory<T: Serialize + DeserializeOwned>( &self, name: &str ) -> Option<T>

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impl AIInterface

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pub fn new(ai_id: i32) -> Self

Trait Implementations§

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impl Clone for AIInterface

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fn clone(&self) -> AIInterface

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AIInterface

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for AIInterface

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> SendSyncUnwindSafe for T
where T: Send + Sync + UnwindSafe + ?Sized,