pub struct SpritesheetBuilder { /* private fields */ }Expand description
Builder pattern for Spritesheet: construct a Spritesheet object using calls to a builder
helper.
Implementations§
Source§impl SpritesheetBuilder
impl SpritesheetBuilder
pub fn new() -> Self
pub fn sprites(&mut self, sprites: BTreeMap<String, Sprite>) -> &mut Self
pub fn make_unique(&mut self) -> &mut Self
Sourcepub fn make_sdf(&mut self) -> &mut Self
pub fn make_sdf(&mut self) -> &mut Self
Add metadata to indicate that all images are SDF sprites.
You have to ensure that the sprites are created as an SDF file beforehand. See
Sprite::new_sdf for further context.
pub fn generate(self) -> Option<Spritesheet>
Trait Implementations§
Source§impl Clone for SpritesheetBuilder
impl Clone for SpritesheetBuilder
Source§fn clone(&self) -> SpritesheetBuilder
fn clone(&self) -> SpritesheetBuilder
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for SpritesheetBuilder
impl Default for SpritesheetBuilder
Source§fn default() -> SpritesheetBuilder
fn default() -> SpritesheetBuilder
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SpritesheetBuilder
impl !RefUnwindSafe for SpritesheetBuilder
impl Send for SpritesheetBuilder
impl Sync for SpritesheetBuilder
impl Unpin for SpritesheetBuilder
impl !UnwindSafe for SpritesheetBuilder
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