pub struct CurrentlyPlayingContextObject {
pub actions: DisallowsObject,
pub context: ContextObject,
pub currently_playing_type: String,
pub device: DeviceObject,
pub is_playing: bool,
pub item: PlaylistItemType<TrackObject, EpisodeObject>,
pub progress_ms: usize,
pub repeat_state: String,
pub shuffle_state: String,
pub timestamp: usize,
}
Expand description
Fields§
§actions: DisallowsObject
Allows to update the user interface based on which playback actions are available within the current context.
context: ContextObject
A Context Object. Can be null
.
currently_playing_type: String
The object type of the currently playing item. Can be one of track
, episode
, ad
or unknown
.
device: DeviceObject
The device that is currently active.
is_playing: bool
If something is currently playing, return true
.
item: PlaylistItemType<TrackObject, EpisodeObject>
The currently playing track or episode. Can be null
.
progress_ms: usize
Progress into the currently playing track or episode. Can be null
.
repeat_state: String
off, track, context
shuffle_state: String
If shuffle is on or off.
timestamp: usize
Unix Millisecond Timestamp when data was fetched.
Trait Implementations§
Source§impl Clone for CurrentlyPlayingContextObject
impl Clone for CurrentlyPlayingContextObject
Source§fn clone(&self) -> CurrentlyPlayingContextObject
fn clone(&self) -> CurrentlyPlayingContextObject
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'de> Deserialize<'de> for CurrentlyPlayingContextObject
impl<'de> Deserialize<'de> for CurrentlyPlayingContextObject
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for CurrentlyPlayingContextObject
impl PartialEq for CurrentlyPlayingContextObject
Source§fn eq(&self, other: &CurrentlyPlayingContextObject) -> bool
fn eq(&self, other: &CurrentlyPlayingContextObject) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Eq for CurrentlyPlayingContextObject
impl StructuralPartialEq for CurrentlyPlayingContextObject
Auto Trait Implementations§
impl Freeze for CurrentlyPlayingContextObject
impl RefUnwindSafe for CurrentlyPlayingContextObject
impl Send for CurrentlyPlayingContextObject
impl Sync for CurrentlyPlayingContextObject
impl Unpin for CurrentlyPlayingContextObject
impl UnwindSafe for CurrentlyPlayingContextObject
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.