pub struct SplayTree<K> {
pub root: SplayNode<K>,
}Fields§
§root: SplayNode<K>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<K> Freeze for SplayTree<K>
impl<K> !RefUnwindSafe for SplayTree<K>
impl<K> !Send for SplayTree<K>
impl<K> !Sync for SplayTree<K>
impl<K> Unpin for SplayTree<K>
impl<K> !UnwindSafe for SplayTree<K>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more