pub enum InputAction {
    Idle,
    Pressed,
    Hold,
    Released,
}

Variants§

§

Idle

§

Pressed

§

Hold

§

Released

Implementations§

source§

impl InputAction

source

pub fn change(self, hold: bool) -> Self

source

pub fn update(self) -> Self

source

pub fn is_idle(self) -> bool

source

pub fn is_pressed(self) -> bool

source

pub fn is_hold(self) -> bool

source

pub fn is_released(self) -> bool

source

pub fn is_up(self) -> bool

source

pub fn is_down(self) -> bool

source

pub fn is_changing(self) -> bool

source

pub fn is_continuing(self) -> bool

source

pub fn to_scalar(self, falsy: f32, truthy: f32) -> f32

Trait Implementations§

source§

impl Clone for InputAction

source§

fn clone(&self) -> InputAction

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for InputAction

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for InputAction

source§

fn default() -> InputAction

Returns the “default value” for a type. Read more
source§

impl PartialEq for InputAction

source§

fn eq(&self, other: &InputAction) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for InputAction

source§

impl Eq for InputAction

source§

impl StructuralEq for InputAction

source§

impl StructuralPartialEq for InputAction

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.