Struct spitfire_gui::renderer::GuiRenderer
source · pub struct GuiRenderer<'a> {
pub texture_filtering: GlowTextureFiltering,
pub draw: &'a mut DrawContext,
pub graphics: &'a mut Graphics<Vertex>,
pub colored_shader: &'a ShaderRef,
pub textured_shader: &'a ShaderRef,
pub text_shader: &'a ShaderRef,
}Fields§
§texture_filtering: GlowTextureFiltering§draw: &'a mut DrawContext§graphics: &'a mut Graphics<Vertex>§colored_shader: &'a ShaderRef§textured_shader: &'a ShaderRef§text_shader: &'a ShaderRefTrait Implementations§
source§impl<'a> Renderer<(), ()> for GuiRenderer<'a>
impl<'a> Renderer<(), ()> for GuiRenderer<'a>
fn render( &mut self, tree: &WidgetUnit, mapping: &CoordsMapping, layout: &Layout ) -> Result<(), ()>
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for GuiRenderer<'a>
impl<'a> !Send for GuiRenderer<'a>
impl<'a> !Sync for GuiRenderer<'a>
impl<'a> Unpin for GuiRenderer<'a>
impl<'a> !UnwindSafe for GuiRenderer<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more