Struct spitfire_draw::tiles::TileSet
source · pub struct TileSet {
pub shader: Option<ShaderRef>,
pub textures: SmallVec<[SpriteTexture; 4]>,
pub uniforms: HashMap<Cow<'static, str>, GlowUniformValue>,
pub blending: Option<GlowBlending>,
pub mappings: HashMap<usize, TileSetItem>,
}Fields§
§shader: Option<ShaderRef>§textures: SmallVec<[SpriteTexture; 4]>§uniforms: HashMap<Cow<'static, str>, GlowUniformValue>§blending: Option<GlowBlending>§mappings: HashMap<usize, TileSetItem>Implementations§
source§impl TileSet
impl TileSet
pub fn single(texture: SpriteTexture) -> Self
pub fn shader(self, value: ShaderRef) -> Self
pub fn texture(self, value: SpriteTexture) -> Self
pub fn uniform(self, key: Cow<'static, str>, value: GlowUniformValue) -> Self
pub fn blending(self, value: GlowBlending) -> Self
pub fn mapping(self, id: usize, item: TileSetItem) -> Self
pub fn mappings( self, iter: impl IntoIterator<Item = (usize, TileSetItem)> ) -> Self
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for TileSet
impl !Send for TileSet
impl !Sync for TileSet
impl Unpin for TileSet
impl !UnwindSafe for TileSet
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more