Struct spirv_cross2::compile::msl::ShaderInterfaceVariable

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pub struct ShaderInterfaceVariable {
    pub builtin: Option<BuiltIn>,
    pub vecsize: Option<NonZeroU32>,
    pub format: ShaderVariableFormat,
    pub rate: ShaderVariableRate,
}
Available on crate feature msl only.
Expand description

Defines MSL characteristics of a shader interface variable.

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§builtin: Option<BuiltIn>

The builtin for the variable, if any.

§vecsize: Option<NonZeroU32>

The vecsize for this variable, if applicable.

If vecsize is Some, it must be greater than or equal to the vecsize declared in the shader, or behavior in the generated shader is undefined.

§format: ShaderVariableFormat

The format of a shader interface variable.

§rate: ShaderVariableRate

Indicates the rate at which a variable changes value.

Trait Implementations§

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impl Clone for ShaderInterfaceVariable

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fn clone(&self) -> ShaderInterfaceVariable

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShaderInterfaceVariable

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ShaderInterfaceVariable

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ShaderInterfaceVariable

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fn eq(&self, other: &ShaderInterfaceVariable) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ShaderInterfaceVariable

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impl StructuralPartialEq for ShaderInterfaceVariable

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.