MslShaderInput

Type Alias MslShaderInput 

Source
pub type MslShaderInput = MslShaderInterfaceVar;

Aliased Type§

#[repr(C)]
pub struct MslShaderInput { pub location: u32, pub format: MslShaderVariableFormat, pub builtin: SpvBuiltIn, pub vecsize: u32, }

Fields§

§location: u32§format: MslShaderVariableFormat§builtin: SpvBuiltIn§vecsize: u32