Enum spirv_cross_sys::SpvCapability

source ·
#[repr(i32)]
pub enum SpvCapability {
Show 203 variants Matrix = 0, Shader = 1, Geometry = 2, Tessellation = 3, Addresses = 4, Linkage = 5, Kernel = 6, Vector16 = 7, Float16Buffer = 8, Float16 = 9, Float64 = 10, Int64 = 11, Int64Atomics = 12, ImageBasic = 13, ImageReadWrite = 14, ImageMipmap = 15, Pipes = 17, Groups = 18, DeviceEnqueue = 19, LiteralSampler = 20, AtomicStorage = 21, Int16 = 22, TessellationPointSize = 23, GeometryPointSize = 24, ImageGatherExtended = 25, StorageImageMultisample = 27, UniformBufferArrayDynamicIndexing = 28, SampledImageArrayDynamicIndexing = 29, StorageBufferArrayDynamicIndexing = 30, StorageImageArrayDynamicIndexing = 31, ClipDistance = 32, CullDistance = 33, ImageCubeArray = 34, SampleRateShading = 35, ImageRect = 36, SampledRect = 37, GenericPointer = 38, Int8 = 39, InputAttachment = 40, SparseResidency = 41, MinLod = 42, Sampled1D = 43, Image1D = 44, SampledCubeArray = 45, SampledBuffer = 46, ImageBuffer = 47, ImageMSArray = 48, StorageImageExtendedFormats = 49, ImageQuery = 50, DerivativeControl = 51, InterpolationFunction = 52, TransformFeedback = 53, GeometryStreams = 54, StorageImageReadWithoutFormat = 55, StorageImageWriteWithoutFormat = 56, MultiViewport = 57, SubgroupDispatch = 58, NamedBarrier = 59, PipeStorage = 60, GroupNonUniform = 61, GroupNonUniformVote = 62, GroupNonUniformArithmetic = 63, GroupNonUniformBallot = 64, GroupNonUniformShuffle = 65, GroupNonUniformShuffleRelative = 66, GroupNonUniformClustered = 67, GroupNonUniformQuad = 68, ShaderLayer = 69, ShaderViewportIndex = 70, UniformDecoration = 71, FragmentShadingRateKHR = 4_422, SubgroupBallotKHR = 4_423, DrawParameters = 4_427, WorkgroupMemoryExplicitLayoutKHR = 4_428, WorkgroupMemoryExplicitLayout8BitAccessKHR = 4_429, WorkgroupMemoryExplicitLayout16BitAccessKHR = 4_430, SubgroupVoteKHR = 4_431, StorageBuffer16BitAccess = 4_433, StorageUniform16 = 4_434, StoragePushConstant16 = 4_435, StorageInputOutput16 = 4_436, DeviceGroup = 4_437, MultiView = 4_439, VariablePointersStorageBuffer = 4_441, VariablePointers = 4_442, AtomicStorageOps = 4_445, SampleMaskPostDepthCoverage = 4_447, StorageBuffer8BitAccess = 4_448, UniformAndStorageBuffer8BitAccess = 4_449, StoragePushConstant8 = 4_450, DenormPreserve = 4_464, DenormFlushToZero = 4_465, SignedZeroInfNanPreserve = 4_466, RoundingModeRTE = 4_467, RoundingModeRTZ = 4_468, RayQueryProvisionalKHR = 4_471, RayQueryKHR = 4_472, RayTraversalPrimitiveCullingKHR = 4_478, RayTracingKHR = 4_479, TextureSampleWeightedQCOM = 4_484, TextureBoxFilterQCOM = 4_485, TextureBlockMatchQCOM = 4_486, Float16ImageAMD = 5_008, ImageGatherBiasLodAMD = 5_009, FragmentMaskAMD = 5_010, StencilExportEXT = 5_013, ImageReadWriteLodAMD = 5_015, Int64ImageEXT = 5_016, ShaderClockKHR = 5_055, SampleMaskOverrideCoverageNV = 5_249, GeometryShaderPassthroughNV = 5_251, ShaderViewportIndexLayerEXT = 5_254, ShaderViewportMaskNV = 5_255, ShaderStereoViewNV = 5_259, PerViewAttributesNV = 5_260, FragmentFullyCoveredEXT = 5_265, MeshShadingNV = 5_266, ImageFootprintNV = 5_282, MeshShadingEXT = 5_283, FragmentBarycentricKHR = 5_284, ComputeDerivativeGroupQuadsNV = 5_288, FragmentDensityEXT = 5_291, GroupNonUniformPartitionedNV = 5_297, ShaderNonUniform = 5_301, RuntimeDescriptorArray = 5_302, InputAttachmentArrayDynamicIndexing = 5_303, UniformTexelBufferArrayDynamicIndexing = 5_304, StorageTexelBufferArrayDynamicIndexing = 5_305, UniformBufferArrayNonUniformIndexing = 5_306, SampledImageArrayNonUniformIndexing = 5_307, StorageBufferArrayNonUniformIndexing = 5_308, StorageImageArrayNonUniformIndexing = 5_309, InputAttachmentArrayNonUniformIndexing = 5_310, UniformTexelBufferArrayNonUniformIndexing = 5_311, StorageTexelBufferArrayNonUniformIndexing = 5_312, RayTracingNV = 5_340, RayTracingMotionBlurNV = 5_341, VulkanMemoryModel = 5_345, VulkanMemoryModelDeviceScope = 5_346, PhysicalStorageBufferAddresses = 5_347, ComputeDerivativeGroupLinearNV = 5_350, RayTracingProvisionalKHR = 5_353, CooperativeMatrixNV = 5_357, FragmentShaderSampleInterlockEXT = 5_363, FragmentShaderShadingRateInterlockEXT = 5_372, ShaderSMBuiltinsNV = 5_373, FragmentShaderPixelInterlockEXT = 5_378, DemoteToHelperInvocation = 5_379, BindlessTextureNV = 5_390, SubgroupShuffleINTEL = 5_568, SubgroupBufferBlockIOINTEL = 5_569, SubgroupImageBlockIOINTEL = 5_570, SubgroupImageMediaBlockIOINTEL = 5_579, RoundToInfinityINTEL = 5_582, FloatingPointModeINTEL = 5_583, IntegerFunctions2INTEL = 5_584, FunctionPointersINTEL = 5_603, IndirectReferencesINTEL = 5_604, AsmINTEL = 5_606, AtomicFloat32MinMaxEXT = 5_612, AtomicFloat64MinMaxEXT = 5_613, AtomicFloat16MinMaxEXT = 5_616, VectorComputeINTEL = 5_617, VectorAnyINTEL = 5_619, ExpectAssumeKHR = 5_629, SubgroupAvcMotionEstimationINTEL = 5_696, SubgroupAvcMotionEstimationIntraINTEL = 5_697, SubgroupAvcMotionEstimationChromaINTEL = 5_698, VariableLengthArrayINTEL = 5_817, FunctionFloatControlINTEL = 5_821, FPGAMemoryAttributesINTEL = 5_824, FPFastMathModeINTEL = 5_837, ArbitraryPrecisionIntegersINTEL = 5_844, ArbitraryPrecisionFloatingPointINTEL = 5_845, UnstructuredLoopControlsINTEL = 5_886, FPGALoopControlsINTEL = 5_888, KernelAttributesINTEL = 5_892, FPGAKernelAttributesINTEL = 5_897, FPGAMemoryAccessesINTEL = 5_898, FPGAClusterAttributesINTEL = 5_904, LoopFuseINTEL = 5_906, MemoryAccessAliasingINTEL = 5_910, FPGABufferLocationINTEL = 5_920, ArbitraryPrecisionFixedPointINTEL = 5_922, USMStorageClassesINTEL = 5_935, IOPipesINTEL = 5_943, BlockingPipesINTEL = 5_945, FPGARegINTEL = 5_948, DotProductInputAll = 6_016, DotProductInput4x8Bit = 6_017, DotProductInput4x8BitPacked = 6_018, DotProduct = 6_019, RayCullMaskKHR = 6_020, BitInstructions = 6_025, GroupNonUniformRotateKHR = 6_026, AtomicFloat32AddEXT = 6_033, AtomicFloat64AddEXT = 6_034, LongConstantCompositeINTEL = 6_089, OptNoneINTEL = 6_094, AtomicFloat16AddEXT = 6_095, DebugInfoModuleINTEL = 6_114, SplitBarrierINTEL = 6_141, GroupUniformArithmeticKHR = 6_400,
}

Variants§

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Matrix = 0

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Shader = 1

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Geometry = 2

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Tessellation = 3

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Addresses = 4

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Linkage = 5

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Kernel = 6

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Vector16 = 7

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Float16Buffer = 8

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Float16 = 9

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Float64 = 10

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Int64 = 11

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Int64Atomics = 12

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ImageBasic = 13

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ImageReadWrite = 14

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ImageMipmap = 15

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Pipes = 17

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Groups = 18

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DeviceEnqueue = 19

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LiteralSampler = 20

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AtomicStorage = 21

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Int16 = 22

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TessellationPointSize = 23

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GeometryPointSize = 24

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ImageGatherExtended = 25

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StorageImageMultisample = 27

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UniformBufferArrayDynamicIndexing = 28

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SampledImageArrayDynamicIndexing = 29

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StorageBufferArrayDynamicIndexing = 30

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StorageImageArrayDynamicIndexing = 31

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ClipDistance = 32

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CullDistance = 33

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ImageCubeArray = 34

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SampleRateShading = 35

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ImageRect = 36

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SampledRect = 37

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GenericPointer = 38

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Int8 = 39

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InputAttachment = 40

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SparseResidency = 41

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MinLod = 42

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Sampled1D = 43

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Image1D = 44

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SampledCubeArray = 45

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SampledBuffer = 46

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ImageBuffer = 47

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ImageMSArray = 48

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StorageImageExtendedFormats = 49

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ImageQuery = 50

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DerivativeControl = 51

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InterpolationFunction = 52

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TransformFeedback = 53

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GeometryStreams = 54

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StorageImageReadWithoutFormat = 55

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StorageImageWriteWithoutFormat = 56

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MultiViewport = 57

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SubgroupDispatch = 58

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NamedBarrier = 59

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PipeStorage = 60

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GroupNonUniform = 61

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GroupNonUniformVote = 62

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GroupNonUniformArithmetic = 63

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GroupNonUniformBallot = 64

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GroupNonUniformShuffle = 65

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GroupNonUniformShuffleRelative = 66

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GroupNonUniformClustered = 67

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GroupNonUniformQuad = 68

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ShaderLayer = 69

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ShaderViewportIndex = 70

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UniformDecoration = 71

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FragmentShadingRateKHR = 4_422

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SubgroupBallotKHR = 4_423

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DrawParameters = 4_427

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WorkgroupMemoryExplicitLayoutKHR = 4_428

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WorkgroupMemoryExplicitLayout8BitAccessKHR = 4_429

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WorkgroupMemoryExplicitLayout16BitAccessKHR = 4_430

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SubgroupVoteKHR = 4_431

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StorageBuffer16BitAccess = 4_433

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StorageUniform16 = 4_434

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StoragePushConstant16 = 4_435

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StorageInputOutput16 = 4_436

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DeviceGroup = 4_437

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MultiView = 4_439

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VariablePointersStorageBuffer = 4_441

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VariablePointers = 4_442

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AtomicStorageOps = 4_445

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SampleMaskPostDepthCoverage = 4_447

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StorageBuffer8BitAccess = 4_448

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UniformAndStorageBuffer8BitAccess = 4_449

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StoragePushConstant8 = 4_450

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DenormPreserve = 4_464

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DenormFlushToZero = 4_465

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SignedZeroInfNanPreserve = 4_466

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RoundingModeRTE = 4_467

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RoundingModeRTZ = 4_468

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RayQueryProvisionalKHR = 4_471

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RayQueryKHR = 4_472

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RayTraversalPrimitiveCullingKHR = 4_478

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RayTracingKHR = 4_479

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TextureSampleWeightedQCOM = 4_484

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TextureBoxFilterQCOM = 4_485

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TextureBlockMatchQCOM = 4_486

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Float16ImageAMD = 5_008

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ImageGatherBiasLodAMD = 5_009

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FragmentMaskAMD = 5_010

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StencilExportEXT = 5_013

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ImageReadWriteLodAMD = 5_015

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Int64ImageEXT = 5_016

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ShaderClockKHR = 5_055

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SampleMaskOverrideCoverageNV = 5_249

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GeometryShaderPassthroughNV = 5_251

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ShaderViewportIndexLayerEXT = 5_254

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ShaderViewportMaskNV = 5_255

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ShaderStereoViewNV = 5_259

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PerViewAttributesNV = 5_260

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FragmentFullyCoveredEXT = 5_265

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MeshShadingNV = 5_266

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ImageFootprintNV = 5_282

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MeshShadingEXT = 5_283

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FragmentBarycentricKHR = 5_284

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ComputeDerivativeGroupQuadsNV = 5_288

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FragmentDensityEXT = 5_291

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GroupNonUniformPartitionedNV = 5_297

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ShaderNonUniform = 5_301

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RuntimeDescriptorArray = 5_302

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InputAttachmentArrayDynamicIndexing = 5_303

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UniformTexelBufferArrayDynamicIndexing = 5_304

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StorageTexelBufferArrayDynamicIndexing = 5_305

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UniformBufferArrayNonUniformIndexing = 5_306

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SampledImageArrayNonUniformIndexing = 5_307

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StorageBufferArrayNonUniformIndexing = 5_308

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StorageImageArrayNonUniformIndexing = 5_309

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InputAttachmentArrayNonUniformIndexing = 5_310

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UniformTexelBufferArrayNonUniformIndexing = 5_311

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StorageTexelBufferArrayNonUniformIndexing = 5_312

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RayTracingNV = 5_340

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RayTracingMotionBlurNV = 5_341

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VulkanMemoryModel = 5_345

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VulkanMemoryModelDeviceScope = 5_346

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PhysicalStorageBufferAddresses = 5_347

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ComputeDerivativeGroupLinearNV = 5_350

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RayTracingProvisionalKHR = 5_353

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CooperativeMatrixNV = 5_357

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FragmentShaderSampleInterlockEXT = 5_363

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FragmentShaderShadingRateInterlockEXT = 5_372

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ShaderSMBuiltinsNV = 5_373

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FragmentShaderPixelInterlockEXT = 5_378

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DemoteToHelperInvocation = 5_379

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BindlessTextureNV = 5_390

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SubgroupShuffleINTEL = 5_568

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SubgroupBufferBlockIOINTEL = 5_569

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SubgroupImageBlockIOINTEL = 5_570

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SubgroupImageMediaBlockIOINTEL = 5_579

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RoundToInfinityINTEL = 5_582

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FloatingPointModeINTEL = 5_583

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IntegerFunctions2INTEL = 5_584

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FunctionPointersINTEL = 5_603

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IndirectReferencesINTEL = 5_604

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AsmINTEL = 5_606

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AtomicFloat32MinMaxEXT = 5_612

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AtomicFloat64MinMaxEXT = 5_613

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AtomicFloat16MinMaxEXT = 5_616

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VectorComputeINTEL = 5_617

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VectorAnyINTEL = 5_619

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ExpectAssumeKHR = 5_629

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SubgroupAvcMotionEstimationINTEL = 5_696

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SubgroupAvcMotionEstimationIntraINTEL = 5_697

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SubgroupAvcMotionEstimationChromaINTEL = 5_698

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VariableLengthArrayINTEL = 5_817

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FunctionFloatControlINTEL = 5_821

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FPGAMemoryAttributesINTEL = 5_824

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FPFastMathModeINTEL = 5_837

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ArbitraryPrecisionIntegersINTEL = 5_844

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ArbitraryPrecisionFloatingPointINTEL = 5_845

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UnstructuredLoopControlsINTEL = 5_886

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FPGALoopControlsINTEL = 5_888

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KernelAttributesINTEL = 5_892

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FPGAKernelAttributesINTEL = 5_897

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FPGAMemoryAccessesINTEL = 5_898

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FPGAClusterAttributesINTEL = 5_904

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LoopFuseINTEL = 5_906

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MemoryAccessAliasingINTEL = 5_910

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FPGABufferLocationINTEL = 5_920

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ArbitraryPrecisionFixedPointINTEL = 5_922

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USMStorageClassesINTEL = 5_935

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IOPipesINTEL = 5_943

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BlockingPipesINTEL = 5_945

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FPGARegINTEL = 5_948

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DotProductInputAll = 6_016

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DotProductInput4x8Bit = 6_017

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DotProductInput4x8BitPacked = 6_018

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DotProduct = 6_019

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RayCullMaskKHR = 6_020

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BitInstructions = 6_025

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GroupNonUniformRotateKHR = 6_026

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AtomicFloat32AddEXT = 6_033

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AtomicFloat64AddEXT = 6_034

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LongConstantCompositeINTEL = 6_089

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OptNoneINTEL = 6_094

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AtomicFloat16AddEXT = 6_095

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DebugInfoModuleINTEL = 6_114

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SplitBarrierINTEL = 6_141

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GroupUniformArithmeticKHR = 6_400

Implementations§

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impl SpvCapability

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pub const StorageUniformBufferBlock16: SpvCapability = SpvCapability::StorageBuffer16BitAccess

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impl SpvCapability

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pub const UniformAndStorageBuffer16BitAccess: SpvCapability = SpvCapability::StorageUniform16

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impl SpvCapability

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pub const ShaderViewportIndexLayerNV: SpvCapability = SpvCapability::ShaderViewportIndexLayerEXT

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impl SpvCapability

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pub const FragmentBarycentricNV: SpvCapability = SpvCapability::FragmentBarycentricKHR

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impl SpvCapability

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pub const ShadingRateNV: SpvCapability = SpvCapability::FragmentDensityEXT

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impl SpvCapability

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pub const ShaderNonUniformEXT: SpvCapability = SpvCapability::ShaderNonUniform

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impl SpvCapability

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pub const RuntimeDescriptorArrayEXT: SpvCapability = SpvCapability::RuntimeDescriptorArray

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impl SpvCapability

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pub const InputAttachmentArrayDynamicIndexingEXT: SpvCapability = SpvCapability::InputAttachmentArrayDynamicIndexing

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impl SpvCapability

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pub const UniformTexelBufferArrayDynamicIndexingEXT: SpvCapability = SpvCapability::UniformTexelBufferArrayDynamicIndexing

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impl SpvCapability

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pub const StorageTexelBufferArrayDynamicIndexingEXT: SpvCapability = SpvCapability::StorageTexelBufferArrayDynamicIndexing

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impl SpvCapability

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pub const UniformBufferArrayNonUniformIndexingEXT: SpvCapability = SpvCapability::UniformBufferArrayNonUniformIndexing

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impl SpvCapability

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pub const SampledImageArrayNonUniformIndexingEXT: SpvCapability = SpvCapability::SampledImageArrayNonUniformIndexing

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impl SpvCapability

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pub const StorageBufferArrayNonUniformIndexingEXT: SpvCapability = SpvCapability::StorageBufferArrayNonUniformIndexing

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impl SpvCapability

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pub const StorageImageArrayNonUniformIndexingEXT: SpvCapability = SpvCapability::StorageImageArrayNonUniformIndexing

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impl SpvCapability

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pub const InputAttachmentArrayNonUniformIndexingEXT: SpvCapability = SpvCapability::InputAttachmentArrayNonUniformIndexing

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impl SpvCapability

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pub const UniformTexelBufferArrayNonUniformIndexingEXT: SpvCapability = SpvCapability::UniformTexelBufferArrayNonUniformIndexing

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impl SpvCapability

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pub const StorageTexelBufferArrayNonUniformIndexingEXT: SpvCapability = SpvCapability::StorageTexelBufferArrayNonUniformIndexing

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impl SpvCapability

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pub const VulkanMemoryModelKHR: SpvCapability = SpvCapability::VulkanMemoryModel

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impl SpvCapability

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pub const VulkanMemoryModelDeviceScopeKHR: SpvCapability = SpvCapability::VulkanMemoryModelDeviceScope

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impl SpvCapability

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pub const PhysicalStorageBufferAddressesEXT: SpvCapability = SpvCapability::PhysicalStorageBufferAddresses

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impl SpvCapability

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pub const DemoteToHelperInvocationEXT: SpvCapability = SpvCapability::DemoteToHelperInvocation

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impl SpvCapability

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pub const DotProductInputAllKHR: SpvCapability = SpvCapability::DotProductInputAll

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impl SpvCapability

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pub const DotProductInput4x8BitKHR: SpvCapability = SpvCapability::DotProductInput4x8Bit

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impl SpvCapability

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pub const DotProductInput4x8BitPackedKHR: SpvCapability = SpvCapability::DotProductInput4x8BitPacked

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impl SpvCapability

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pub const DotProductKHR: SpvCapability = SpvCapability::DotProduct

Trait Implementations§

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impl Clone for SpvCapability

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fn clone(&self) -> SpvCapability

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpvCapability

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for SpvCapability

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SpvCapability

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fn eq(&self, other: &SpvCapability) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SpvCapability

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impl Eq for SpvCapability

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impl StructuralPartialEq for SpvCapability

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
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type Owned = T

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fn to_owned(&self) -> T

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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.