Enum spirv_cross_sys::SpvBuiltIn

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#[repr(i32)]
pub enum SpvBuiltIn {
Show 104 variants Position = 0, PointSize = 1, ClipDistance = 3, CullDistance = 4, VertexId = 5, InstanceId = 6, PrimitiveId = 7, InvocationId = 8, Layer = 9, ViewportIndex = 10, TessLevelOuter = 11, TessLevelInner = 12, TessCoord = 13, PatchVertices = 14, FragCoord = 15, PointCoord = 16, FrontFacing = 17, SampleId = 18, SamplePosition = 19, SampleMask = 20, FragDepth = 22, HelperInvocation = 23, NumWorkgroups = 24, WorkgroupSize = 25, WorkgroupId = 26, LocalInvocationId = 27, GlobalInvocationId = 28, LocalInvocationIndex = 29, WorkDim = 30, GlobalSize = 31, EnqueuedWorkgroupSize = 32, GlobalOffset = 33, GlobalLinearId = 34, SubgroupSize = 36, SubgroupMaxSize = 37, NumSubgroups = 38, NumEnqueuedSubgroups = 39, SubgroupId = 40, SubgroupLocalInvocationId = 41, VertexIndex = 42, InstanceIndex = 43, SubgroupEqMask = 4_416, SubgroupGeMask = 4_417, SubgroupGtMask = 4_418, SubgroupLeMask = 4_419, SubgroupLtMask = 4_420, BaseVertex = 4_424, BaseInstance = 4_425, DrawIndex = 4_426, PrimitiveShadingRateKHR = 4_432, DeviceIndex = 4_438, ViewIndex = 4_440, ShadingRateKHR = 4_444, BaryCoordNoPerspAMD = 4_992, BaryCoordNoPerspCentroidAMD = 4_993, BaryCoordNoPerspSampleAMD = 4_994, BaryCoordSmoothAMD = 4_995, BaryCoordSmoothCentroidAMD = 4_996, BaryCoordSmoothSampleAMD = 4_997, BaryCoordPullModelAMD = 4_998, FragStencilRefEXT = 5_014, ViewportMaskNV = 5_253, SecondaryPositionNV = 5_257, SecondaryViewportMaskNV = 5_258, PositionPerViewNV = 5_261, ViewportMaskPerViewNV = 5_262, FullyCoveredEXT = 5_264, TaskCountNV = 5_274, PrimitiveCountNV = 5_275, PrimitiveIndicesNV = 5_276, ClipDistancePerViewNV = 5_277, CullDistancePerViewNV = 5_278, LayerPerViewNV = 5_279, MeshViewCountNV = 5_280, MeshViewIndicesNV = 5_281, BaryCoordKHR = 5_286, BaryCoordNoPerspKHR = 5_287, FragSizeEXT = 5_292, FragInvocationCountEXT = 5_293, PrimitivePointIndicesEXT = 5_294, PrimitiveLineIndicesEXT = 5_295, PrimitiveTriangleIndicesEXT = 5_296, CullPrimitiveEXT = 5_299, LaunchIdKHR = 5_319, LaunchSizeKHR = 5_320, WorldRayOriginKHR = 5_321, WorldRayDirectionKHR = 5_322, ObjectRayOriginKHR = 5_323, ObjectRayDirectionKHR = 5_324, RayTminKHR = 5_325, RayTmaxKHR = 5_326, InstanceCustomIndexKHR = 5_327, ObjectToWorldKHR = 5_330, WorldToObjectKHR = 5_331, HitTNV = 5_332, HitKindKHR = 5_333, CurrentRayTimeNV = 5_334, IncomingRayFlagsKHR = 5_351, RayGeometryIndexKHR = 5_352, WarpsPerSMNV = 5_374, SMCountNV = 5_375, WarpIDNV = 5_376, SMIDNV = 5_377, CullMaskKHR = 6_021,
}

Variants§

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Position = 0

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PointSize = 1

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ClipDistance = 3

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CullDistance = 4

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VertexId = 5

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InstanceId = 6

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PrimitiveId = 7

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InvocationId = 8

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Layer = 9

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ViewportIndex = 10

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TessLevelOuter = 11

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TessLevelInner = 12

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TessCoord = 13

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PatchVertices = 14

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FragCoord = 15

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PointCoord = 16

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FrontFacing = 17

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SampleId = 18

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SamplePosition = 19

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SampleMask = 20

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FragDepth = 22

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HelperInvocation = 23

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NumWorkgroups = 24

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WorkgroupSize = 25

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WorkgroupId = 26

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LocalInvocationId = 27

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GlobalInvocationId = 28

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LocalInvocationIndex = 29

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WorkDim = 30

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GlobalSize = 31

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EnqueuedWorkgroupSize = 32

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GlobalOffset = 33

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GlobalLinearId = 34

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SubgroupSize = 36

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SubgroupMaxSize = 37

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NumSubgroups = 38

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NumEnqueuedSubgroups = 39

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SubgroupId = 40

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SubgroupLocalInvocationId = 41

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VertexIndex = 42

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InstanceIndex = 43

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SubgroupEqMask = 4_416

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SubgroupGeMask = 4_417

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SubgroupGtMask = 4_418

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SubgroupLeMask = 4_419

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SubgroupLtMask = 4_420

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BaseVertex = 4_424

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BaseInstance = 4_425

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DrawIndex = 4_426

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PrimitiveShadingRateKHR = 4_432

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DeviceIndex = 4_438

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ViewIndex = 4_440

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ShadingRateKHR = 4_444

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BaryCoordNoPerspAMD = 4_992

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BaryCoordNoPerspCentroidAMD = 4_993

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BaryCoordNoPerspSampleAMD = 4_994

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BaryCoordSmoothAMD = 4_995

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BaryCoordSmoothCentroidAMD = 4_996

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BaryCoordSmoothSampleAMD = 4_997

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BaryCoordPullModelAMD = 4_998

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FragStencilRefEXT = 5_014

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ViewportMaskNV = 5_253

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SecondaryPositionNV = 5_257

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SecondaryViewportMaskNV = 5_258

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PositionPerViewNV = 5_261

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ViewportMaskPerViewNV = 5_262

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FullyCoveredEXT = 5_264

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TaskCountNV = 5_274

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PrimitiveCountNV = 5_275

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PrimitiveIndicesNV = 5_276

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ClipDistancePerViewNV = 5_277

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CullDistancePerViewNV = 5_278

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LayerPerViewNV = 5_279

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MeshViewCountNV = 5_280

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MeshViewIndicesNV = 5_281

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BaryCoordKHR = 5_286

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BaryCoordNoPerspKHR = 5_287

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FragSizeEXT = 5_292

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FragInvocationCountEXT = 5_293

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PrimitivePointIndicesEXT = 5_294

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PrimitiveLineIndicesEXT = 5_295

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PrimitiveTriangleIndicesEXT = 5_296

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CullPrimitiveEXT = 5_299

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LaunchIdKHR = 5_319

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LaunchSizeKHR = 5_320

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WorldRayOriginKHR = 5_321

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WorldRayDirectionKHR = 5_322

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ObjectRayOriginKHR = 5_323

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ObjectRayDirectionKHR = 5_324

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RayTminKHR = 5_325

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RayTmaxKHR = 5_326

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InstanceCustomIndexKHR = 5_327

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ObjectToWorldKHR = 5_330

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WorldToObjectKHR = 5_331

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HitTNV = 5_332

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HitKindKHR = 5_333

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CurrentRayTimeNV = 5_334

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IncomingRayFlagsKHR = 5_351

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RayGeometryIndexKHR = 5_352

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WarpsPerSMNV = 5_374

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SMCountNV = 5_375

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WarpIDNV = 5_376

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SMIDNV = 5_377

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CullMaskKHR = 6_021

Implementations§

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impl SpvBuiltIn

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pub const SubgroupEqMaskKHR: SpvBuiltIn = SpvBuiltIn::SubgroupEqMask

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impl SpvBuiltIn

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pub const SubgroupGeMaskKHR: SpvBuiltIn = SpvBuiltIn::SubgroupGeMask

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impl SpvBuiltIn

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pub const SubgroupGtMaskKHR: SpvBuiltIn = SpvBuiltIn::SubgroupGtMask

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impl SpvBuiltIn

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pub const SubgroupLeMaskKHR: SpvBuiltIn = SpvBuiltIn::SubgroupLeMask

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impl SpvBuiltIn

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pub const SubgroupLtMaskKHR: SpvBuiltIn = SpvBuiltIn::SubgroupLtMask

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impl SpvBuiltIn

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pub const BaryCoordNV: SpvBuiltIn = SpvBuiltIn::BaryCoordKHR

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impl SpvBuiltIn

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pub const BaryCoordNoPerspNV: SpvBuiltIn = SpvBuiltIn::BaryCoordNoPerspKHR

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impl SpvBuiltIn

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pub const FragmentSizeNV: SpvBuiltIn = SpvBuiltIn::FragSizeEXT

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impl SpvBuiltIn

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pub const InvocationsPerPixelNV: SpvBuiltIn = SpvBuiltIn::FragInvocationCountEXT

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impl SpvBuiltIn

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pub const LaunchIdNV: SpvBuiltIn = SpvBuiltIn::LaunchIdKHR

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impl SpvBuiltIn

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pub const LaunchSizeNV: SpvBuiltIn = SpvBuiltIn::LaunchSizeKHR

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impl SpvBuiltIn

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pub const WorldRayOriginNV: SpvBuiltIn = SpvBuiltIn::WorldRayOriginKHR

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impl SpvBuiltIn

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pub const WorldRayDirectionNV: SpvBuiltIn = SpvBuiltIn::WorldRayDirectionKHR

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impl SpvBuiltIn

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pub const ObjectRayOriginNV: SpvBuiltIn = SpvBuiltIn::ObjectRayOriginKHR

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impl SpvBuiltIn

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pub const ObjectRayDirectionNV: SpvBuiltIn = SpvBuiltIn::ObjectRayDirectionKHR

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impl SpvBuiltIn

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pub const RayTminNV: SpvBuiltIn = SpvBuiltIn::RayTminKHR

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impl SpvBuiltIn

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pub const RayTmaxNV: SpvBuiltIn = SpvBuiltIn::RayTmaxKHR

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impl SpvBuiltIn

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pub const InstanceCustomIndexNV: SpvBuiltIn = SpvBuiltIn::InstanceCustomIndexKHR

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impl SpvBuiltIn

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pub const ObjectToWorldNV: SpvBuiltIn = SpvBuiltIn::ObjectToWorldKHR

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impl SpvBuiltIn

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pub const WorldToObjectNV: SpvBuiltIn = SpvBuiltIn::WorldToObjectKHR

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impl SpvBuiltIn

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pub const HitKindNV: SpvBuiltIn = SpvBuiltIn::HitKindKHR

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impl SpvBuiltIn

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pub const IncomingRayFlagsNV: SpvBuiltIn = SpvBuiltIn::IncomingRayFlagsKHR

Trait Implementations§

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impl Clone for SpvBuiltIn

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fn clone(&self) -> SpvBuiltIn

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpvBuiltIn

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for SpvBuiltIn

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SpvBuiltIn

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fn eq(&self, other: &SpvBuiltIn) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SpvBuiltIn

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impl Eq for SpvBuiltIn

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impl StructuralPartialEq for SpvBuiltIn

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.