#[repr(i32)]pub enum MslShaderVariableRate {
PerVertex = 0,
PerPrimitive = 1,
PerPatch = 2,
}Variants§
Trait Implementations§
source§impl Clone for MslShaderVariableRate
impl Clone for MslShaderVariableRate
source§fn clone(&self) -> MslShaderVariableRate
fn clone(&self) -> MslShaderVariableRate
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for MslShaderVariableRate
impl Debug for MslShaderVariableRate
source§impl Hash for MslShaderVariableRate
impl Hash for MslShaderVariableRate
source§impl PartialEq for MslShaderVariableRate
impl PartialEq for MslShaderVariableRate
impl Copy for MslShaderVariableRate
impl Eq for MslShaderVariableRate
impl StructuralPartialEq for MslShaderVariableRate
Auto Trait Implementations§
impl Freeze for MslShaderVariableRate
impl RefUnwindSafe for MslShaderVariableRate
impl Send for MslShaderVariableRate
impl Sync for MslShaderVariableRate
impl Unpin for MslShaderVariableRate
impl UnwindSafe for MslShaderVariableRate
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)