Skip to main content

Vector3

Struct Vector3 

Source
pub struct Vector3<T> {
    pub x: T,
    pub y: T,
    pub z: T,
}
Expand description

A 3D vector with generic type T

Fields§

§x: T

X component

§y: T

Y component

§z: T

Z component

Implementations§

Source§

impl<T> Vector3<T>

Source

pub const fn new(x: T, y: T, z: T) -> Self

Create a new 3D vector

Source§

impl Vector3<f64>

Source

pub const fn zero() -> Self

Create a zero vector

Source

pub const fn unit_x() -> Self

Create a unit vector along the x-axis

Source

pub const fn unit_y() -> Self

Create a unit vector along the y-axis

Source

pub const fn unit_z() -> Self

Create a unit vector along the z-axis

Source

pub fn dot(&self, other: &Self) -> f64

Calculate the dot product with another vector

Source

pub fn cross(&self, other: &Self) -> Self

Calculate the cross product with another vector

Source

pub fn magnitude(&self) -> f64

Calculate the magnitude (length) of the vector

Source

pub fn magnitude_squared(&self) -> f64

Calculate the squared magnitude (avoids sqrt for performance)

Source

pub fn normalize(&self) -> Self

Return a normalized (unit) vector in the same direction

Source

pub fn is_normalized(&self) -> bool

Check if the vector is normalized (unit length)

Uses a tolerance of 1e-10 for floating point comparison

Source

pub fn angle_between(&self, other: &Self) -> f64

Calculate angle between two vectors in radians

Returns angle in range [0, π]

Source

pub fn project(&self, other: &Self) -> Self

Project this vector onto another vector

Returns the component of self in the direction of other

Trait Implementations§

Source§

impl Add for Vector3<f64>

Source§

type Output = Vector3<f64>

The resulting type after applying the + operator.
Source§

fn add(self, other: Self) -> Self

Performs the + operation. Read more
Source§

impl<T: Clone> Clone for Vector3<T>

Source§

fn clone(&self) -> Vector3<T>

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<T: Debug> Debug for Vector3<T>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'de, T> Deserialize<'de> for Vector3<T>
where T: Deserialize<'de>,

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Display for Vector3<f64>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Mul<f64> for Vector3<f64>

Source§

type Output = Vector3<f64>

The resulting type after applying the * operator.
Source§

fn mul(self, scalar: f64) -> Self

Performs the * operation. Read more
Source§

impl<T: PartialEq> PartialEq for Vector3<T>

Source§

fn eq(&self, other: &Vector3<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<T> Serialize for Vector3<T>
where T: Serialize,

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl Sub for Vector3<f64>

Source§

type Output = Vector3<f64>

The resulting type after applying the - operator.
Source§

fn sub(self, other: Self) -> Self

Performs the - operation. Read more
Source§

impl<T: Copy> Copy for Vector3<T>

Source§

impl<T> StructuralPartialEq for Vector3<T>

Auto Trait Implementations§

§

impl<T> Freeze for Vector3<T>
where T: Freeze,

§

impl<T> RefUnwindSafe for Vector3<T>
where T: RefUnwindSafe,

§

impl<T> Send for Vector3<T>
where T: Send,

§

impl<T> Sync for Vector3<T>
where T: Sync,

§

impl<T> Unpin for Vector3<T>
where T: Unpin,

§

impl<T> UnsafeUnpin for Vector3<T>
where T: UnsafeUnpin,

§

impl<T> UnwindSafe for Vector3<T>
where T: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

Source§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Source§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
Source§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
Source§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T> ToString for T
where T: Display + ?Sized,

Source§

fn to_string(&self) -> String

Converts the given value to a String. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

Source§

impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,