#[repr(C)]pub struct spAnimationStateData {
pub skeletonData: *mut spSkeletonData,
pub defaultMix: f32,
pub entries: *const c_void,
}Fields§
§skeletonData: *mut spSkeletonData§defaultMix: f32§entries: *const c_voidTrait Implementations§
Source§impl Clone for spAnimationStateData
impl Clone for spAnimationStateData
Source§fn clone(&self) -> spAnimationStateData
fn clone(&self) -> spAnimationStateData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for spAnimationStateData
Auto Trait Implementations§
impl !Send for spAnimationStateData
impl !Sync for spAnimationStateData
impl Freeze for spAnimationStateData
impl RefUnwindSafe for spAnimationStateData
impl Unpin for spAnimationStateData
impl UnsafeUnpin for spAnimationStateData
impl UnwindSafe for spAnimationStateData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more