#[repr(C)]pub struct spAnimationState {
pub data: *mut spAnimationStateData,
pub tracksCount: c_int,
pub tracks: *mut *mut spTrackEntry,
pub listener: spAnimationStateListener,
pub timeScale: f32,
pub rendererObject: *mut c_void,
pub userData: *mut c_void,
}Fields§
§data: *mut spAnimationStateData§tracksCount: c_int§tracks: *mut *mut spTrackEntry§listener: spAnimationStateListener§timeScale: f32§rendererObject: *mut c_void§userData: *mut c_voidTrait Implementations§
Source§impl Clone for spAnimationState
impl Clone for spAnimationState
Source§fn clone(&self) -> spAnimationState
fn clone(&self) -> spAnimationState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for spAnimationState
Auto Trait Implementations§
impl !Send for spAnimationState
impl !Sync for spAnimationState
impl Freeze for spAnimationState
impl RefUnwindSafe for spAnimationState
impl Unpin for spAnimationState
impl UnsafeUnpin for spAnimationState
impl UnwindSafe for spAnimationState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more