Struct spine_data::spine::Spine [] [src]

pub struct Spine {
    pub slots: Vec<Slot>,
    pub skeleton: Skeleton,
    pub animations: HashMap<String, Animation>,
    pub skins: HashMap<String, HashMap<String, HashMap<String, SkinAttachment>>>,
    pub bones: Vec<Bone>,
    pub transform: Vec<TransformConstraints>,
    pub ik: Vec<()>,
    pub events: HashMap<String, Event>,
}

Fields

Methods

impl Spine
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Trait Implementations

impl Clone for Spine
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl Debug for Spine
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Formats the value using the given formatter.