Struct spine_data::spine::Animation
[−]
[src]
pub struct Animation { pub slots: HashMap<String, AnimationSlot>, pub bones: HashMap<String, AnimationBone>, pub transform: HashMap<String, AnimationTransform>, pub deform: HashMap<String, HashMap<String, HashMap<String, AnimationTransform>>>, }
Fields
slots: HashMap<String, AnimationSlot>
bones: HashMap<String, AnimationBone>
transform: HashMap<String, AnimationTransform>
deform: HashMap<String, HashMap<String, HashMap<String, AnimationTransform>>>
Trait Implementations
impl Clone for Animation
[src]
fn clone(&self) -> Animation
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more