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WebSocketState

Struct WebSocketState 

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pub struct WebSocketState<H: WebSocketHandler> { /* private fields */ }
Expand description

WebSocket state shared across connections

Contains the message handler and optional JSON schemas for validating incoming and outgoing messages. This state is shared among all connections to the same WebSocket endpoint.

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impl<H: WebSocketHandler + 'static> WebSocketState<H>

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pub fn new(handler: H) -> Self

Create new WebSocket state with a handler

Creates a new state without message or response validation schemas. Messages and responses are not validated.

§Arguments
  • handler - The message handler implementation
§Example
let state = WebSocketState::new(MyHandler);
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pub fn with_schemas( handler: H, message_schema: Option<Value>, response_schema: Option<Value>, ) -> Result<Self, String>

Create new WebSocket state with a handler and optional validation schemas

Creates a new state with optional JSON schemas for validating incoming messages and outgoing responses. If a schema is provided and validation fails, the message or response is rejected.

§Arguments
  • handler - The message handler implementation
  • message_schema - Optional JSON schema for validating client messages
  • response_schema - Optional JSON schema for validating handler responses
§Returns
  • Ok(state) - Successfully created state
  • Err(msg) - Invalid schema provided
§Example
use serde_json::json;

let message_schema = json!({
    "type": "object",
    "properties": {
        "type": {"type": "string"},
        "data": {"type": "string"}
    }
});

let state = WebSocketState::with_schemas(
    MyHandler,
    Some(message_schema),
    None,
)?;
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pub fn with_factory<F>( factory: F, message_schema: Option<Value>, response_schema: Option<Value>, ) -> Result<Self, String>
where F: Fn() -> Result<H, String> + Send + Sync + 'static,

Create new WebSocket state with a handler factory and optional validation schemas.

The factory is invoked once per connection, enabling per-connection handler state.

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pub async fn on_connect(&self)

Invoke the connection hook for testing.

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pub async fn on_disconnect(&self)

Invoke the disconnect hook for testing.

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pub async fn handle_message_validated( &self, message: Value, ) -> Result<Option<Value>, String>

Validate and handle an incoming message without a socket transport.

Trait Implementations§

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impl<H: WebSocketHandler> Clone for WebSocketState<H>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<H: WebSocketHandler> Debug for WebSocketState<H>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<H> Freeze for WebSocketState<H>

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impl<H> !RefUnwindSafe for WebSocketState<H>

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impl<H> Send for WebSocketState<H>

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impl<H> Sync for WebSocketState<H>

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impl<H> Unpin for WebSocketState<H>

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impl<H> !UnwindSafe for WebSocketState<H>

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