Struct AnimationEffect

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pub struct AnimationEffect {
    pub delay: f64,
    pub end_delay: f64,
    pub iteration_start: f64,
    pub iterations: f64,
    pub duration: f64,
    pub direction: String,
    pub fill: String,
    pub backend_node_id: Option<BackendNodeId>,
    pub keyframes_rule: Option<KeyframesRule>,
    pub easing: String,
}
Expand description

AnimationEffect instance AnimationEffect

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§delay: f64

AnimationEffect’s delay.

§end_delay: f64

AnimationEffect’s end delay.

§iteration_start: f64

AnimationEffect’s iteration start.

§iterations: f64

AnimationEffect’s iterations.

§duration: f64

AnimationEffect’s iteration duration. Milliseconds for time based animations and percentage [0 - 100] for scroll driven animations (i.e. when viewOrScrollTimeline exists).

§direction: String

AnimationEffect’s playback direction.

§fill: String

AnimationEffect’s fill mode.

§backend_node_id: Option<BackendNodeId>

AnimationEffect’s target node.

§keyframes_rule: Option<KeyframesRule>

AnimationEffect’s keyframes.

§easing: String

AnimationEffect’s timing function.

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impl AnimationEffect

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impl AnimationEffect

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pub const IDENTIFIER: &'static str = "Animation.AnimationEffect"

Trait Implementations§

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impl Clone for AnimationEffect

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fn clone(&self) -> AnimationEffect

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnimationEffect

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AnimationEffect

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for AnimationEffect

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fn eq(&self, other: &AnimationEffect) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for AnimationEffect

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for AnimationEffect

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,