pub struct ForceDirectedLayout {
pub iterations: usize,
pub repulsion_strength: f64,
pub attraction_strength: f64,
pub cooling_rate: f64,
pub radius: f64,
}Fields§
§iterations: usize§repulsion_strength: f64§attraction_strength: f64§cooling_rate: f64§radius: f64Implementations§
Source§impl ForceDirectedLayout
impl ForceDirectedLayout
pub fn new() -> Self
pub fn with_iterations(self, n: usize) -> Self
pub fn with_repulsion(self, f: f64) -> Self
pub fn with_attraction(self, f: f64) -> Self
pub fn with_cooling(self, f: f64) -> Self
pub fn with_radius(self, r: f64) -> Self
Trait Implementations§
Source§impl Default for ForceDirectedLayout
impl Default for ForceDirectedLayout
Source§impl<T: Clone> LayoutStrategy<T> for ForceDirectedLayout
impl<T: Clone> LayoutStrategy<T> for ForceDirectedLayout
fn layout( &self, items: &[T], mapper: &dyn DimensionMapper<Item = T>, ) -> LayoutResult<T>
Auto Trait Implementations§
impl Freeze for ForceDirectedLayout
impl RefUnwindSafe for ForceDirectedLayout
impl Send for ForceDirectedLayout
impl Sync for ForceDirectedLayout
impl Unpin for ForceDirectedLayout
impl UnsafeUnpin for ForceDirectedLayout
impl UnwindSafe for ForceDirectedLayout
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more